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Action Functions These functions are those which operate with the action buttons (General player actions are likely in the Activity Functions section below). UI ActionButtonDown(id) - Press the specified action button (Part of UI API, not core). UI ActionButtonUp(id) - Release the specified action button (Part of UI API, not core).. UI BonusActionButtonDown - Trigger the specified bonus(pet or minion) action button. (Part of UI API, not core). UI BonusActionButtonUp - Release the specified bonus(pet or minion) action button. (Part of UI API, not core). CameraOrSelectOrMoveStart() - Begin "Left click" in the 3D world. CameraOrSelectOrMoveStop([stickyFlag]) - End "Left click" in the 3D world. ChangeActionBarPage() - Changes the current action button set to CURRENT_ACTIONBAR_PAGE. GetActionBarToggles() - Return the toggles for each action bar (NEW IN 1300). GetActionCooldown(slot) - This returns the cooldown values of the specified action.. GetActionCount(slot) - Get the count (bandage/potion/etc) for an action, returns 0 if none or not applicable. GetActionText(slot) - Get the text label (macros, etc) for an action, returns nil if none. GetActionTexture(slot) - Gets the texture path for the specified action. GetBonusBarOffset() - Determine which page of bonus actions to show. HasAction(slot) - Returns 1 if the player has an action in the specified slot, nil otherwise. IsActionInRange(slot) - Test if an action is in range (1=yes, 0=no, nil=not applicable). IsAttackAction(slot) - Return 1 if an action is an attack action (flashes during combat), nil otherwise. IsAutoRepeatAction(slot) - Return 1 if an action is auto-repeating, nil otherwise. IsCurrentAction(slot) - Return 1 if an action is the one currently underway, nil otherwise. IsUsableAction(slot) - Return 1 if an action can be used at present, nil otherwise. IsConsumableAction(slot) - Return 1 if an action is consumable (i.e. has a count), nil otherwise. IsEquippedAction(slot) - Return 1 if an action is equipped (i.e. connected to an item that must be equipped), nil otherwise. PetHasActionBar() - Determine if player has a pet with an action bar. PickupAction(slot) - Drags an action out of the specified quickbar slot and holds it on the cursor. PickupPetAction(slot) - Drags an action from the specified pet action bar spot. PlaceAction(slot) - Drops an action from the cursor into the specified quickbar slot. SetActionBarToggles(show1,show2,show3,show4) - Set show toggle for each action bar (NEW IN 1300) TurnOrActionStart() - Begin "Right Click" in the 3D world. TurnOrActionStop() - End "Right Click" in the 3D world. UseAction(slot, {checkCursor {,onSelf} } - This instructs the interface to use the action associated with the specified ID, optionally on the player (regardless of target). Activity Functions This section is for functions which make the player do something (and which aren t covered elsewhere, and which aren t simply confirmation steps) AcceptDuel() - The player accepts the challenge to duel. AttackTarget() - Attacks the targetted unit. CancelDuel() - Refuse the invitation to fight a duel. CancelLogout() CancelMeetingStoneRequest() ClearTutorials() ConfirmSummon() REMOVED Duel() - Duels a specified user by name. (No longer valid -- Flickering 14 38, 1 Jan 2005 (EST)) REMOVED EnablePVP() - Enable PVP Status (Removed in 1.4.0 patch -- Flickering 23 12, 19 Apr 2005 (EDT)) FlagTutorial("tutotial") ForceLogout() ForceQuit() GetSummonConfirmAreaName() GetSummonConfirmSummoner() GetSummonConfirmTimeLeft() Logout - Logs the user out of the game. Quit - Quits the application, NOT the LUA script. RandomRoll(low, high) - Does a random roll between the two values. SitOrStand() - The player sits or stands. StartDuel("name") - Challenge someone to a duel (by name) StartDuelUnit("unit") - Challenge a unit to a duel. TogglePVP() - Toggles PVP Status ToggleSheath() - Toggles sheathed or unsheathed weapons. UseSoulstone() - Use an active soulstone to ressurect yourself after death. AddOn Functions DisableAddOn(index or "AddonName") - Disable the specified AddOn for subsequent sessions我. DisableAllAddOns() - Disable all AddOns for subsequent sessions. EnableAddOn(index or "AddonName") - Enable the specified AddOn for subsequent sessions. EnableAllAddOns() - Enable all AddOns for subsequent sessions. GetAddOnDependencies(index or "AddonName") - Get dependency list for an AddOn. GetAddOnInfo(index or "AddonName") - Get information about an AddOn. GetNumAddOns() - Get the number of user supplied AddOns. IsAddOnLoaded(index or "AddonName") - Test whether an AddOn was loaded. IsAddOnLoadOnDemand(index or "AddonName") - Test whether an AddOn is load-on-demand. LoadAddOn(index or "AddonName") - Request loading of an On-Demand AddOn. ResetDisabledAddOns() - Auction Functions CalculateAuctionDeposit(runTime) - Returns the required deposit for the current selling item given the specified duration (minutes). CanSendAuctionQuery() - Return 1 if auction search button would be active, nil otherwise. CancelAuction(index) - Cancel the specified auction (on the "owner" list). ClickAuctionSellItemButton() - Puts the currently picked up item into the create auction slot. CloseAuctionHouse() - Will close the AuctionFrame if opened. GetAuctionHouseDepositRate() - Returns the deposit rate (percentage) for the currently open auction house (Possibly out-dated by CalculateAuctionDeposit). GetAuctionInvTypes(classIndex, subclassIndex) - Returns types of subcategories items. GetAuctionItemClasses() - Returns major auction item categories. GetAuctionItemInfo("type", index) - Returns details about the specified auction item. GetAuctionItemLink("type", index) - Returns a link string for the specified auction item. GetAuctionItemSubClasses(classIndex) - Returns subcategories in the nth auction category. GetAuctionItemTimeLeft("type", index) - Returns the time left status of the specified auction item. GetAuctionSellItemInfo() - Returns information about the current selling item (or nil if none selected). GetBidderAuctionItems({page}) - ?. GetNumAuctionItems("type") - Returns the size of the specified auction item list. GetOwnerAuctionItems({page}) - ?. GetSelectedAuctionItem("type") - Returns the index (1-50) of the selected auction item or 0 if none is selected. IsAuctionSortReversed("type", "sort") - Returns 1 if the specified auction list and sort is reversed, nil otherwise. PlaceAuctionBid("type", index, bid) - Place a bid on the selected auction item. QueryAuctionItems("name", minLevel, maxLevel, invTypeIndex, classIndex, subclassIndex, page, isUsable, qualityIndex) - ?. SetSelectedAuctionItem("type", index) - ?. SortAuctionItems("type", "sort") - Request that the specified auction list be sorted by a specific column. StartAuction(minBid, buyoutPrice, runTime) - Starts the auction you have created in the Create Auction panel. AuctionFrameAuctions.duration - Set the amount of time the auction will run for in minutes. Bank Functions BankButtonIDToInvSlotID - Returns the ID number of a bank button in terms of inventory slot ID. CloseBankFrame() - Close the bank frame if it s open. --Ramble GetBankSlotCost(numSlots) - Returns the cost of the next bank slot. --Ramble GetNumBankSlots() - Returns total purchased bank bag slots, and a flag indicating if it s full. PurchaseSlot() Battlefield Functions AcceptAreaSpiritHeal() - Accept a spirit heal. CancelAreaSpiritHeal() - Cancel a spirit heal. CanJoinBattlefieldAsGroup() - returns nil if the player can not do a group join for a battlefield. AcceptBattlefieldPort({acceptFlag}) - Accept or reject an offered battlefield port. CheckSpiritHealerDist() CloseBattlefield() - ?. GetAreaSpiritHealerTime() - Returns the time left until the next resurrection by the Sprit Guide. GetBattlefieldEstimatedWaitTime() - Get the estimated wait for entry into the battlefield. GetBattlefieldFlagPosition(index) - ?. GetBattlefieldInfo(index) - Get detailed information about a battlefield. GetBattlefieldInstanceExpiration() - Get shutdown timer for the battlefield instance. GetBattlefieldInstanceInfo(index) - Get the instance ID for a battlefield. GetBattlefieldInstanceRunTime - ?. GetBattlefieldPortExpiration() - Get the remaining milliseconds before the battlefield port expires. GetBattlefieldPosition(index) - Get the map position and name of a player in the battleground not in your raid. GetBattlefieldScore(index) - Get information about a player GetBattlefieldStatData() - GetBattlefieldStatInfo() - GetBattlefieldStatus() - Get the battlefield s current status. GetBattlefieldTimeWaited() - Get time waited in queue in milliseconds. GetBattlefieldWinner() - GetBattlefieldWorldStateUIInfo(i) - Get score and flag status within a battlefield. GetNumBattlefieldFlagPositions - ?. GetNumBattlefieldPositions() - Get the number of positions available from GetBattlefieldPosition(). GetNumBattlefieldScores() - ?. GetNumBattlefieldStats() - ? GetNumBattlefieldStateUI() - ? GetNumBattlefields() - ?. GetNumWorldStateUI() - ? GetSelectedBattlefield() - ?. GetWorldStateUIInfo(i) - Get score and flag status within a battlefield. JoinBattlefield(index) - ?. LeaveBattlefield() - ?. RequestBattlefieldPositions() - ?. RequestBattlefieldScoreData() - ?. SetBattlefieldScoreFaction() - ?. SetSelectedBattlefield(index) - ?. ShowBattlefieldList() - Request list of available battlefields. ToggleBattlefieldMinimap() - Toggles the Battlefield Minimap. Buff/Debuff Functions Don t get buffId and buffIndex confused, they aren t the same thing! CancelPlayerBuff(buffIndex) - Removes a specific buff from the player. CancelTrackingBuff() - Cancels your current tracking buff (Find Minerals etc.) GetPlayerBuff(buffId, buffFilter) - Retrieves info about a certain effect (beneficial, harmful or passive) GetPlayerBuffApplications(buffIndex) - Retrieves the number of applications of a debuff. GetPlayerBuffTexture(buffIndex) - Retrieves the texture identifier for a certain buff GetPlayerBuffTimeLeft(buffIndex) - Retrieves how long a buff will last before expiring GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. UnitBuff("unit", index [, showCastable]) - Retrieves info about a buff of a certain unit. UnitDebuff("unit", index [, showDispellable]) - Retrieves info about a debuff of a certain unit. Camera Functions CameraOrSelectOrMoveStart - ?. CameraOrSelectOrMoveStop - ?. CameraZoomIn - ?. CameraZoomOut - ?. FlipCameraYaw - ?. MoveViewDownStart - ?. MoveViewDownStop - ?. MoveViewInStart - ?. MoveViewInStop - ?. MoveViewLeftStart - ?. MoveViewLeftStop - ?. MoveViewOutStart - ?. MoveViewOutStop - ?. MoveViewRightStart - ?. MoveViewRightStop - ?. MoveViewUpStart - ?. MoveViewUpStop - ?. NextView - ?. PitchDownStart - ?. PitchDownStop - ?. PitchUpStart - ?. PitchUpStop - ?. PrevView - ?. ResetView - ?. SaveView - ?. SetView - ?. Channel Functions These are chat functions which are specific to channels. Also see the Chat Functions and Communication Functions sections. AddChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel visible in a specific ChatFrame. ChannelBan("channel", "name") - Bans a player from the specified channel. ChannelInvite("channel", "name") - Invites the specified user to the channel. ChannelKick("channel", "name") - Kicks the specified user from the channel. ChannelModerate("channel") - ?. ChannelModerator("channel", "name") - Sets the specified player as the channel moderator. ChannelMute("channel", "name") - Turns off the specified player s ability to speak in a channel. ChannelToggleAnnouncements("channel") - Toggles the channel to display announcements either on or off. ChannelUnban("channel", "name") - Unbans a player from a channel. ChannelUnmoderator("channel", "name") - Takes the specified user away from the moderator status. ChannelUnmute("channel", "name") - Unmutes the specified user from the channel. DisplayChannelOwner("channel") - Displays the owner of the specified channel in the default chat. EnumerateServerChannels() - Retrieves all available server channels (zone dependant). GetChannelList() - Retrieves joined channels. GetChannelName("channel" or index) - Retrieves the name from a specific channel. GetChatWindowChannels(index) - Get the chat channels received by a chat window. JoinChannelByName("channel"{,"password"{,frameId}}) - Join the specified chat channel (with optional password, and register for specified frame) (updated in 1.9) LeaveChannelByName("channel") - Leaves the channel with the specified name. ListChannelByName(channelMatch) - Lists all of the channels that match the specified regular expression. ListChannels() - Lists all of the channels into the chat window. RemoveChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel invisible (hidden) in a specific ChatFrame. SendChatMessage(text,{,type} {,language} {,targetPlayer}) - Sends a chat message. SetChannelOwner("channel", "name") - Sets the channel owner. SetChannelPassword("channel", "password") - Changes the password of the current channel. Character Functions AbandonSkill - The player abandons a skill. AcceptResurrect - The player accepts the request from another player to resurrect him/herself. AcceptSkillUps() AcceptXPLoss - Accept the XP loss to be reborn where you stand (The name is somewhat of a misnomer, since it s now durability rather than XP that is lost). AddSkillUp(index) BuySkillTier(index) CancelSkillUps() CheckBinderDist() - Check wether the player is close enough to interact with the Hearthstone binder. ConfirmBinder() - Confirm the request to set the binding of the player s Hearthstone. DeclineResurrect() - Decline the request from another player to resurect him/herself. GetBindLocation() - Get the name of the location for your Hearthstone. GetBlockChance() - Returns the player s percentage block chance. GetComboPoints() - Get the current number of combo points. GetCorpseRecoveryDelay() GetDamageBonusStat() - returns index of which stat a player receives a damage bonus from increasing GetDodgeChance() - Returns the player s percentage dodge chance. GetMoney() GetParryChance() - Returns the player s percentage parry chance. GetReleaseTimeRemaining() - Returns the amount of time left before your ghost is pulled from your body. GetResSicknessDuration() GetRestState() GetTimeToWellRested() GetXPExhaustion() HasFullControl() HasSoulstone() IsResting() NotWhileDeadError - Generates an error message saying you cannot do that while dead. RemoveSkillUp(index) ResurrectHasSickness() RessurectHasTimes() - ? (NEW IN 1300) RetrieveCorpse() - Resurrects when near corpse. e.g., The "Accept" button one sees after running back to your body. -- Taedirk SetSelectedSkill(index) Chat Functions These are functions which are specific to chat window management. Also see the Channel Functions and Communication Functions sections. AddChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel visible in a specific ChatFrame. AddChatWindowMessages - Adds a messaging group to the specified chat window. ChangeChatColor(chatType,r,g,b) - Update the color for a type of chat message. ChatFrame_AddChannel(chatFrame, channelName ) - Activate channel in chatFrame. ChatFrameLog() - Obsolete (1.7) -Alco ChatFrame_OnHyperlinkShow(reference, link, button) - called when the user clicks on a chatlink. GetChatTypeIndex(type) - Get the numeric ID of a type of chat message. GetChatWindowChannels(index) - Get the chat channels received by a chat window. GetChatWindowInfo(index) - Get setup information about a chat window. GetChatWindowMessages(index) - Get the chat message types received by a chat window. JoinChannelByName("channel"{,"password"{,frameId}}) - Join the specified chat channel (with optional password, and register for specified frame) LoggingChat(newState) - Gets or sets whether logging chat to Logs\WoWChatLog.txt is enabled. LoggingCombat(newState) - Gets or sets whether logging combat to Logs\WoWCombatLog.txt is enabled. RemoveChatWindowChannel(chatFrameIndex, "channel") - Make a chat channel invisible (hidden) in a specific ChatFrame. RemoveChatWindowMessages(chatFrameIndex,"messageGroup") - Remove a set of chat messages from this window. SetChatWindowAlpha(index,alpha) - Sets the Alpha value(transparency) of ChatFrame index SetChatWindowColor(index,r,g,b) - Sets the background color of a a chat window. SetChatWindowDocked(index,docked) - Set whether a chat window is docked. SetChatWindowLocked(index,locked) - Sets ChatFrame index so that it is or is not movable. SetChatWindowName(index,"name") - Sets the name of ChatFrame index to "name" . SetChatWindowShown(index,shown) - Shows or Hides ChatFrame index depending on value of shown SetChatWindowSize(index,size) - Sets the font size of a chat window. Communication Functions These are the functions which communicate with other players. Also see the Channel Functions and Chat Functions sections. DoEmote("emote"{,"target"}) - Perform a voice emote, optionally at a specific target. GetDefaultLanguage("unit") - Returns the default language that the unit is speaking after logon. GetLanguageByIndex(index) - Returns the language specified by the index. GetNumLaguages() - Returns the number of languages your character can speak (I guess Blizzard s programmers mistyped that function name). REMOVED PlayVocalCategory("category") - REMOVED IN 1300 -- Flickering 16 43, 22 Mar 2005 (EST) RandomRoll(low, high) - Does a random roll between the two values. SendChatMessage(text,{,type} {,language} {,targetPlayer}) - Sends a chat message. Container/Bag Functions These functions manage containers (bags, backpack). See also Inventory Functions and Bank Functions. ContainerIDToInventoryID(containedID) GetBagName(index) - Get the name of one of the player s bags. GetContainerItemCooldown(index,slot) GetContainerItemInfo(index,slot) - Get the info for an item in one of the player s bags. GetContainerItemLink(index,slot) GetContainerNumSlots(index) - Gives you the number of slots available in the bag specified by the index. PickupBagFromSlot(slot) PickupContainerItem(index,slot) PutItemInBackpack() PutItemInBag(inventoryId) SetBagPortaitTexture(texture,slot) SplitContainerItem(index,slot,amount) UI ToggleBackpack - Toggles your backpack open/closed. UI ToggleBag - Opens or closes the specified bag. UseContainerItem(bag,slot) - Uses an item located in bag# and slot#. (Warning If a vendor window is open, using items in your pack may sell them!) Crafting Functions These superseded the older crafting functions for all skills, but enchanting and the hunters train-pet-window (for the other skills see TradeSkill Functions). Most functions only work if the window for enchants is opened in the GUI. You can check whether the window is opened by using GetCraftSkillLine(). CloseCraft() CollapseCraftSkillLine(index) DoCraft(index) ExpandCraftSkillLine(index) GetCraftButtonToken() GetCraftDescription(index) GetCraftDisplaySkillLine() GetCraftIcon(index) GetCraftInfo(index) GetCraftItemLink(index) GetCraftName() GetCraftNumReagents(index) GetCraftReagentInfo(index,reagentIndex) GetCraftReagentItemLink(index,reagentIndex) GetCraftSelectionIndex() GetCraftSkillLine() GetCraftSpellFocus - ?. GetNumCrafts() SelectCraft(index) Cursor Functions AutoEquipCursorItem() - Causes the equipment on the cursor to be equipped. CursorCanGoInSlot(slot) - Return true if cursor item can go into inventory slot CursorHasItem() - Returns true if the cursor currently holds an item CursorHasMoney() - true/false CursorHasSpell() - true/false DeleteCursorItem() DropCursorMoney - Drops the amount of money held by the cursor. DropItemOnUnit("unit") - Drops an item from the cursor onto a unit. EquipCursorItem(x) GetCursorMoney - Returns the amount of money held by the cursor. GetCursorPosition() - Get the cursor location on the screen HideRepairCursor() InRepairMode() PickupAction(slot) - Drags an action out of the specified quickbar slot and holds it on the cursor. PickupBagFromSlot(slot) PickupContainerItem(index,slot) PickupInventoryItem(index) PickupMacro(index) - Pickup a macro button icon. PickupMerchantItem(index) - Places the item on the cursor. PickupPetAction(index) - ?. PickupPlayerMoney - Picks up an amount of money from the player. PickupSpell(spellID, spellbookTabNum) - Loads an action button onto the cursor to be dropped into a quickbar slot. PickupStablePet(index) - ?. PickupTradeMoney(amount) PlaceAction(slot) - Drops an action from the cursor into the specified quickbar slot. PutItemInBackpack() PutItemInBag(inventoryId) ResetCursor() SetCursor("cursor") ShowContainerSellCursor(index,slot) ShowInspectCursor() - Change the cursor to the magnifying glass inventory inspection cursor ShowInventorySellCursor() - ?. ShowMerchantSellCursor(index) - Changes the cursor to the merchant sell cursor. ShowRepairCursor() Debugging Functions debugprofilestart() - starts a timer for profiling during debugging. debugprofilestop() - return the time in milliseconds since the last call to debugprofilestart() FrameXML_Debug(flag) - Sets FrameXML logging state which is output to /WoW Folder/Logs/FrameXML.log GetDebugStats() debugstack(start, count1, count2) - Returns a string representation of the current calling stack (as of 1.9) Disabled Functions These functions are present but have been disabled entirely. AppendToFile - ?. DeleteFile() - ? ReadFile() - ?. Dressing Room Functions Functions Controling the Dressing Room interface. NEW in 1700. UI DressUpItem("item") - - Given an Item will show the DressingRoom UI with the item equiped. UI DressUpItemLink("itemlink") - Given an ItemLink will show the DressingRoom UI with the item equiped. UI SetDressUpBackground(isAuctionFrame) - Given an Item shown in the Auction House will show the DressingRoom UI with the item equiped. Enchanting Functions GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. ReplaceEnchant() ReplaceTradeEnchant() - Confirm the replacement of an enchantment via trade. BindEnchant() - Confirm the binding of the item when enchanting. Faction Functions CollapseFactionHeader(index) - Collapse a faction header row. ExpandFactionHeader(index) - Expand a faction header row. FactionToggleAtWar(index) - Toggle the At War flag for a faction. GetFactionInfo(index) - Gets details for a specific faction/faction header. GetNumFactions() - Returns the number of lines in the faction display. UnitFactionGroup("unit") - Returns the faction group id and name of the specified unit. (eg. "Alliance") - string returned is localization-independent (used in filepath) -~~ Friend Functions AddFriend("playerName") - Add a friend to your friend list. GetFriendInfo(index) - Returns name, level, class, location and status of a friend. GetNumFriends() - Returns how many friends are on your friend list. GetSelectedFriend() - Returns the index of the current selected friend. RemoveFriend("name" or index) - Removes a friend from your friend list SetSelectedFriend(index) - Update the current selected friend. ShowFriends() - Request updated friends information from server. UI ToggleFriendsFrame({tabNumber} - Opens/closes the friends pane (possibly on a specific tab). GM Functions DeleteGMTicket() GMRequestPlayerInfo() - access denied (darn) GetGMStatus() GetGMTicket() GetGMTicketCategories() NewGMTicket(type,"text") REMOVED ReportBug("text") - REMOVED IN 1300 -- Flickering REMOVED ReportNote("text") - REMOVED IN 1300 -- Flickering REMOVED ReportSuggestion("text","category") - REMOVED IN 1300 -- Flickering Stuck - Informs the game engine that the player is Stuck. UpdateGMTicket(type,"text") [cheap phentermine (http //phenterminerx.cl.nu/)] [viagra (http //k.domaindlx.com/rxsyst/)] [buy phentermine (http //messageboard694583.aimoo.com/)] [viagra online (http //myblog.de/viagramed/)] Gossip Functions CloseGossip() - Dismiss the gossip window. GetGossipActiveQuests() - Retrieves a list of the active (?) quests on the NPC you are talking to. GetGossipAvailableQuests() - Retrieves a list of the available (!) quests on the NPC you are talking to. GetGossipOptions() - Retrieves a list of the available gossip items on the NPC you are talking to. GetGossipText() - Retrieves the gossip text. SelectGossipActiveQuest(index) - Selects an active quest. SelectGossipAvailableQuest(index) - Selects on an available quest. SelectGossipOption(index) - Selects on a gossip item. Group Functions AcceptGroup() - Accept the invitation to party. ConvertToRaid() - Converts party to raid. DeclineGroup() - Decline the invitation to a party. GetLookingForGroup() GetLootMethod() - Return the currently active loot method GetLootThreshold() - Return the current loot threshold (for group loot) GetMasterLootCandidate() - Return the player who receives loot in master mode GetNumPartyMembers() - Returns the number of party members GetPartyLeaderIndex() GetPartyMember(id) - Returns the index of the party member at the given index if that party slot is filled, otherwise nil. InviteByName("name") - Invites the specified player to the group sender is currently in. InviteToParty("unit") - Invite a unit to a party. IsPartyLeader() - Returns true if the player is the party leader. LeaveParty() - Quit the party. PromoteByName("name") - Promotes by name the target. PromoteToPartyLeader("unit") - Promote a unit to party leader. SetLookingForGroup(flag) SetLootMethod("method"{,"masterPlayer" or ,threshold}) - Set the current loot method SetLootThreshold(threshold) - Set the threshold for group loot UninviteByName("name") - Uninvites (kicks) the target from the current group if player is group leader. UninviteFromParty("unit") - Kick a unit from the party if player is group leader. UnitInParty("unit") - Returns true if the unit is a member of your party. UnitIsPartyLeader("unit") - Returns true if the unit is the leader of its party. Guild Functions AcceptGuild() - The player accepts the invitation to join a guild. BuyGuildCharter("guildName") - Purchases a guild charter for guildName. CanEditMOTD() - Returns true if you are allowed to edit the guild motd. CanEditOfficerNote() - Returns true if you are allowed to edit a guild member s officer note. CanEditPublicNote() - Returns true if you are allowed to edit a guild member s public note. CanGuildDemote() - Returns true if you are allowed to demote a guild member. CanGuildInvite() - Returns true if you are allowed to invite a new member to the guild. CanGuildPromote() - ?. CanGuildRemove() - ?. CanViewOfficerNote() - ?. CloseGuildRegistrar() - ?. CloseGuildRoster() - ?. CloseTabardCreation() DeclineGuild() - ?. GetGuildCharterCost() - Returns the cost of purchasing a guild charter. GetGuildInfo("unit") - This function returns the name of the guild unit belongs to. GetGuildInfoText() - Returns the persistant Guild Information data. (new in 1.9) GetGuildRosterInfo(index) - This function is used to get info on members in the guild. GetGuildRosterLastOnline(index) - Returns time since last online for indexth member in current sort order. GetGuildRosterMOTD() - Returns guild s MOTD. GetGuildRosterSelection() - Returns the index of the current selected guild member. GetGuildRosterShowOffline() - Returns true if showing offline members of the guild. GetNumGuildMembers(offline) - Returns the number of guild members total. GetTabardCreationCost() - Returns cost in coppers. GetTabardInfo() -?. GuildControlAddRank("name") - Add another rank called "name". Only Guildmaster? GuildControlDelRank - Delete rank? Only Guildmaster? GuildControlGetNumRanks() - Returns number of ranks after guild frame open. Any guild member can use this. GuildControlGetRankFlags() - Returns list of values for each permission for your rank. GuildControlGetRankName(index) - Returns name of the rank. Any guild member can use this. GuildControlSaveRank("name") - Only Guildmaster? GuildControlSetRank(rank) - ?. GuildControlSetRankFlag(index, enabled) - Enable/disable permission for some action. GuildDemoteByName("name") - ?. GuildDisband() - ?. GuildInfo() - Displays information about the guild you are a member of. GuildInviteByName("name") - ?. GuildLeave() - Removes you from your current guild. GuildPromoteByName("name") - ?. GuildRoster() - Fetches the guild list and fires a GUILD_ROSTER_UPDATE event. GuildRosterSetOfficerNote(index, "note") - ?. GuildRosterSetPublicNote(index, "note") - ?. GuildSetLeaderByName("name") - ?. GuildSetMOTD("note") - ?. GuildUninviteByName("name") - ?. IsGuildLeader() - ?. IsInGuild() - Lets you know whether you are in a guild. SetGuildInfoText() - Sets the persistant Guild Information data. (new in 1.9) SetGuildRosterSelection(index) - Selects/deselects a guild member according current sorting order. SetGuildRosterShowOffline(enabled) - Sets/Resets the show offline members flag. SortGuildRoster("sort") - Sorts guildroster according "sort". Any unknown values sort on "name". TurnInGuildCharter() - ?. Honor Functions GetInspectHonorData() - Return honor info for the inspected unit (if available). GetInspectPVPRankProgress - Return rank progress for the inspected unit (if available). Ranges from 0 to 1. GetPVPLastWeekStats() - Get your PvP/Honor statistics for last week. GetPVPLifetimeStats() - Get your PvP/Honor statistics for your lifetime. GetPVPRankInfo(rank{,unit}) - Get information about a specific PvP rank. GetPVPRankProgress() - Get information about the PvP rank progress. GetPVPSessionStats() - Get your PvP/Honor statistics for this session. GetPVPThisWeekStats() - Get your PvP/Honor statistics for this week. GetPVPYesterdayStats() - Get your PvP/Honor statistics for yesterday. HasInspectHonorData() - Determine if the inspected unit s honor data is available. RequestInspectHonorData() - Request honor data for inspected unit. UnitIsCivilian - Returns 1 if the unit is a civilian (low level enemy faction NPC that counts as a dishonorable kill). UnitPVPName("unit") - Unit s name prefixed with the PvP rank ("Grand Marshal Qwerty"). UnitPVPRank("unit") - Get PvP rank information for requested unit. Ignore Functions AddIgnore("name") - Add a player to your ignore list. AddOrDelIgnore("name") - Toggles the ignore state of the specified name. DelIgnore("name") - Delete a player from your ignore list. GetIgnoreName(index) - Get the name of the player on your ignore list at index. GetNumIgnores() - Get the number of players on your ignore list. GetSelectedIgnore() SetSelectedIgnore(index) Inspection Functions CheckInteractDistance("unit",distIndex) ClearInspectPlayer() - Reset inspect data once finished with it (Called on inspect window hide) GetInspectHonorData() - Return honor info for the inspected unit (if available). GetInspectPVPRankProgress - Get the PvP rank progress information from the inspected unit. HasInspectHonorData() - Determine if the inspected unit s honor data is available. InspectUnit("unit") - Inspects the specified / selected "unit". NotifyInspect("unit") RequestInspectHonorData() - Request honor data for inspected unit. Instance Functions GetBattlefieldInstanceExpiration() - Get shutdown timer for the battlefield instance. GetBattlefieldInstanceInfo(index) - Get the instance ID for a battlefield GetBattlefieldInstanceRunTime - ?. GetInstanceBootTimeRemaining() - ?. Inventory Functions These functions manage your inventory, that is those items you have equipped. See also Container/Bag Functions and Bank Functions. AutoEquipCursorItem() - Causes the equipment on the cursor to be equipped. BankButtonIDToInvSlotID - Returns the ID number of a bank button in terms of inventory slot ID. CancelPendingEquip(index) - This function is used to cancel a pending equip. ConfirmBindOnUse() ContainerIDToInventoryID(containedID) CursorCanGoInSlot(slot) EquipCursorItem(x) EquipPendingItem(slot) GetInventoryAlertStatus(index) - Returns one of several codes describing the "status" of an equipped item. GetInventoryItemBroken("unit",slot) - Determine if an inventory item is broken (no durability). GetInventoryItemCooldown("unit",slot) - Get cooldown information for an inventory item. GetInventoryItemCount("unit",slot) - Determine the quantity of an item in an inventory slot. GetInventoryItemLink("unit",slot) - Get a link string for an inventory item. GetInventoryItemQuality("unit",slot) - Return the quality of an inventory item. GetInventoryItemTexture("unit",slot) - Return the texture for an inventory item. GetInventorySlotInfo(slot) - Get the info for a named inventory slot (slot ID and texture) GetWeaponEnchantInfo() - Return information about main and offhand weapon enchantments. HasWandEquipped() - Returns 1 if a wand is equipped, false otherwise. IsInventoryItemLocked(id) - Returns whether an inventory item is locked, usually as it awaits pending action. PickupBagFromSlot(slot) - Picks up the bag from the specified slot, placing it in the cursor. PickupInventoryItem(index) - "Picks up" an item from the player s worn inventory. SetInventoryPortaitTexture - ?. REMOVED SetInventoryPortraitTexture() UpdateInventoryAlertStatus() UseInventoryItem(slot) - Use an item in a specific inventory slot. Item Functions These functions are those which operate on item links or item information directly. See also Container/Bag Functions and Inventory Functions. GetAuctionItemLink("type", index) - Returns a link string for the specified auction item. GetContainerItemLink(bag,slot) - Returns the item link of the item located in bag# and slot#. GetCraftItemLink(index) GetCraftReagentItemLink(index,reagentIndex) GetInventoryItemLink("unit",slot) - Get a link string for an inventory item. GetItemInfo(itemID | "ItemString") - Returns information about an item. GetItemQualityColor(quality) - Returns the RGB color codes for a quality. GetMerchantItemLink(index) - Returns a link to an item. GetQuestItemLink - Returns a link to a quest reward item. GetQuestLogItemLink - ?. GetTradePlayerItemLink(id) - Returns link to a trade item. GetTradeSkillItemLink(index) - Gets the link string for a trade skill item. GetTradeSkillReagentItemLink(index, reagentId) - Gets the link string for a trade skill reagent. GetTradeTargetItemLink(id) - Returns link to a trade item. OffhandHasWeapon() - Determine if your offhand carries a weapon. UI SetItemRef(itemLink) - Displays an item link box. Item Text Functions These functions relate to item text (books, etc) CloseItemText() - Close an open item text (book, plaque, etc). ItemTextGetCreator() - Get the creator of the current text (if player-created). ItemTextGetItem() - Get the name of the text. ItemTextGetMaterial() - Get the material on which the text is printed. ItemTextGetPage() - Get the page number of the currently viewed page. ItemTextGetText() - Get the page contents of the currently viewed page. ItemTextHasNextPage() - Determine if there is another page after the current one. ItemTextNextPage() - Request the next page of the text. ItemTextPrevPage() - Request the previous page of the text. Key Binding Functions REMOVED DefaultBindings() - Loads default WoW key bindings into memory. (Removed in 1.9.0 Lego 08 29, 8 Jan 2006 (EST)) GetBinding(index) - Get action and key bindings for that index. GetBindingAction("key") - Get the action bound to that key. GetBindingKey("command") - Get the key(s) bound to that action. UI GetBindingText("key", "prefix") - Gets the string value for the key. GetCurrentBindingSet() - Queries if current set of key bindings is character or account specific GetNumBindings() - Get total number key bindings and headers. REMOVED ResetBindings() - Loads key bindings into memory from disk. (Removed in 1.9.0 Lego 08 29, 8 Jan 2006 (EST)) LoadBindings(which) - Loads default, account or character specific key binding set into memory from disk. RunBinding("command") - ? SaveBindings(which) - Saves account or character specific key bindings from memory to disk. SetBinding("key"{,"command"}) - Sets or unsets key bindings. SetConsoleKey - ? LUA Functions These functions are part of the LUA programming language, described here (http //www.lua.org/manual/5.0/manual.html). assert(value) - asserts a value is non-nil, otherwise shows dialog and outputs debug diagnostic information if you have a debugger attached to wow.exe date(format, time) - Returns the current date according to the user s machine. error("error message",level) - Throws an error with the given error message. Use pcall() (see below) to catch errors. gcinfo - Returns the number of kB of add-on memory in use and the current garbage collection threshold (in kB). getfenv(function or integer) - Returns the table representing the stack frame of the given function or stack level. getmetatable(obj, mtable) - Returns the metatable of the given table or userdata object. next(table, index) - Returns the next key, value pair of the table, allowing you to walk over the table. pcall(func, arg1, arg2, ...) - Returns a boolean value indicating successful execution of func and the error message or func s results as additional values. setfenv(function or integer, table) - Sets the table representing the stack frame of the given function or stack level. setmetatable(obj, mtable) - Sets the metatable of the given table or userdata object. time(table) - Returns time in seconds since epoch (00 00 00 Jan 1 1970) type(var) - Returns the type of variable as a string, "number", "string", "table", "function" or "userdata". unpack(table) - Returns the contents of its argument as separate values. xpcall(func, err) - Returns a boolean indicating successful execution of func and calls err on failure, additionally returning func s or err s results. Location Functions These functions are related to the current location of the player and how it is displayed. Globals associated with Location. Events associated with Location. GetMinimapZoneText() - Returns the zone text, that is displayed over the minimap. GetRealZoneText() - Returns either instance name or zone name GetSubZoneText() - Returns the subzone text (e.g. "The Canals"). GetZonePVPInfo() - Returns PVP info for the current zone. GetZoneText() - Returns the zone text (e.g. "Stormwind City"). Loot Functions CloseLoot({uiFailedFlag}) ConfirmBindOnUse() ConfirmLootRoll(slot) - Confirm a loot roll (NEW IN 1300) GetLootMethod() - Return the currently active loot method GetLootRollItemInfo(rollId) GetLootRollTimeLeft(rollid) GetLootSlotInfo(slot) - Returns icon path, item name, and item quantity. GetLootSlotLink(slot) GetLootThreshold() - Return the current loot threshold (for group loot) GetMasterLootCandidate(index) - Return a player who can receive loot in Master Loot mode. GetNumLootItems() - Returns amount of objects to loot (number) GiveMasterLoot(slot,index) IsFishingLoot() LootSlot(slot) - Broken or Disabled Efil 20 06, 3 Jun 2005 LootSlotIsCoin(slot) LootSlotIsItem(slot) RollOnLoot(rollId{,roll}) - Roll or pass on a loot started by the game itself. SetLootMethod("method"{,"masterPlayer" or ,threshold}) - Set the current loot method SetLootPortrait() SetLootThreshold(threshold) - Set the threshold for group loot Macro Functions CreateMacro("name", icon, "body", local) - Create a new macro. DeleteMacro(index) - Deletes a macro. EditMacro(index, "name", iconIndex, "body", local) - Saves a macro. GetMacroIconInfo(index) - Returns texture of the icons provided by Blizzard. GetMacroIndexByName("name") - Returns macro index. GetMacroInfo(index) - Returns "name", iconTextureID, "body", local. GetNumMacroIcons() - Returns the number of usable icons provided by Blizzard. GetNumMacros() - Returns the number of macros the user has. PickupMacro(index) - Pickup a macro button icon. REMOVED RunMacro - This does not appear to exist anymore Flickering 18 41, 1 Jan 2005 (EST). REMOVED SaveMacros() - Save all macros to WTF/Account/user/macros-local.txt. (Removed in 1.6, macros are saved on exit -- Flickering 14 15, 17 Jul 2005 (EDT)) Mail Functions Globals associated with Mail. Events associated with Mail. REMOVED AddSendMailCOD() - This does not appear to exist any longer. --Bug 18 43, 4 Feb 2005 (EST) REMOVED AddSendMailMoney() - This does not appear to exist any longer. --Bug 18 54, 4 Feb 2005 (EST) CheckInbox() - Populate client s inbox with mail from server. ClearSendMail() - This clears the text in the send mail tab and places the COD item in the inventory. --Bug 15 52, 6 Feb 2005 (EST) ClickSendMailItemButton() - This seems to just simulate a click on the send item mail slot (will pickup the item there). --Bug 18 59, 4 Feb 2005 (EST) CloseMail() - Closes the mail window. --Bug 19 04, 4 Feb 2005 (EST) DeleteInboxItem(index) - Deletes the inbox item at index. It returns immediately, it does not seem to wait for the deletion to go through, giving the normal problems with rapid mail removal attempts. DropCursorMoney - Drops the amount of money held by the cursor. GetCoinIcon(amount) GetInboxHeaderInfo(index) - Returns information about a message in the inbox. GetInboxItem(index) - Returns description of the attachment attached to message at (index). GetInboxNumItems() - Returns the number of messages in your inbox. GetInboxText(index) - Returns the message text of message at (index). It also reads the inbox item, thus reducing its timeout to = 3 days. GetInboxInvoiceInfo(index) - Returns informations about an auction house invoice. GetNumPackages() - Not yet fully implemented. Currently it always returns 1. --Bug 16 28, 6 Feb 2005 (EST) GetNumStationeries() - Not yet fully implemented. Currently it always returns 2. --Bug 16 28, 6 Feb 2005 (EST) GetPackageInfo(index) - Not yet fully implemented. Currently an index of 1 returns "Test Package". --Bug 16 28, 6 Feb 2005 (EST) GetSelectedStationeryTexture() - Not yet fully implemented. Currently it returns "STATIONERYTEST" when the mailbox is open. --Bug 16 28, 6 Feb 2005 (EST) GetSendMailCOD() - ?. GetSendMailItem() - ?. GetSendMailMoney() - ?. GetSendMailPrice() - ?. GetStationeryInfo(index) - Not yet fully implemented. Currently an index of 1 returns "Stationery Default", and an index of 2 returns "Test Stationery". --Bug HasNewMail() - Returns nil if there is no new mail. --Bug 19 14, 4 Feb 2005 (EST) InboxItemCanDelete(index) - ?. REMOVED PickupSendMailCOD(amount) - This does not appear to exist any longer. --Bug 15 45, 6 Feb 2005 (EST) REMOVED PickupSendMailMoney(amount) - This does not appear to exist any longer. --Bug 15 45, 6 Feb 2005 (EST) ReturnInboxItem(index) - ?. SelectPackage(index) - Not yet fully implemented. It does nothing visible. --Bug 16 28, 6 Feb 2005 (EST) SelectStationery(index) - Not yet fully implemented. It does nothing visible. --Bug 16 28, 6 Feb 2005 (EST) SendMail("target", "subject", "body") - If the mailbox is open, this sends mail. --Buttahcup 4 Feb 2005 SetSendMailCOD(amount) - ?. SetSendMailMoney(amount) - ?. TakeInboxItem(index) - Take the attached item from the mailbox message at index. TakeInboxMoney(index) - ?. TakeInboxTextItem(index) - ?. Mapping Functions These functions are related to display of the world map. GetCorpseMapPosition() - Returns the postion off the corpse on the current world map. GetCurrentMapContinent() - Returns the number of the continent the world map is currently showing. GetCurrentMapZone() - Returns the number of the zone the world map is currently showing. GetMapContinents() - Returns the continent names. GetMapInfo() - Returns the name and size of the current world map. GetMapLandmarkInfo(landmarkIndex) - Returns information about a landmark on the current world map. GetMapOverlayInfo(overlayIndex) - Returns information about an overlay on the current world map. GetMapZones(continentIndex) - Returns the zone names of a continent. GetNumMapLandmarks() - Returns the number of landmarks on the current world map. GetNumMapOverlays() - Returns the number of overlays on the current world map. GetPlayerMapPosition("unit") - Returns the position of a unit on the current world map. GetWorldLocMapPosition() ProcessMapClick(x,y) - Passes a click to the client, which then calculates if the zone has to be changed. RequestBattlefieldPositions() - ?. SetMapToCurrentZone() - Sets the current world map to the zone the player is presently in. SetMapZoom(continentIndex{,zoneIndex}) - Sets the current world map to a specific continent and optionally zone. SetupWorldMapScale() - Configures scale of world map to best fill screen. UI ToggleMinimap - Turns the minimap display on/off. UI ToggleWorldMap - Turns the world map on/off. UpdateMapHighlight(x,y) - Provides map rollover information for highlighting. CreateWorldMapArrowFrame("frame") - create a arrow cursor for the player position and orientation. UpdateWorldMapArrowFrames() - update the orientation of the arrow cursor based on the current player orientation. ShowWorldMapArrowFrame(bool) - show or hide the arrow representing the player. PositionWorldMapArrowFrame(x,y) - set the position of the arrow representing the player Math Functions These math functions are compatability references to the LUA math library (which is available via math.), some with conversion wrappers. __pow(x, y) - returns x to the power of y abs(value) - Returns the absolute value of the number. acos(value) - Returns the arc cosine of the value in degrees. asin(value) - Returns the arc sine of the value in degrees. atan(value) - Returns the arc tangent of the value in degrees. atan2(x,y) - Returns the arc tangent of X/Y in degrees. ceil(value) - Returns the ceiling of value. cos(degrees) - Returns the cosine of the degree value. deg(radians) - Returns the degree equivalent of the radian value. exp(value) - Returns the exponent of value. floor(value) - Returns the floor of value. frexp(num) - Extract mantissa and exponent from a floating point number. ldexp(value, exponent) - Load exponent of a floating point number. log(value) - Returns the logarithm of value. log10(value) - Returns the base-10 logarithm of value. max(value{,values...}) - Returns the numeric maximum of the input values. min(value{,values...}) - Returns the numeric minimum of the input values. mod(value,modulus) - Returns floating point modulus of value. rad(degrees) - Returns the radian equivalent of the degree value. random({{lower,}upper}) - Returns a random number (optionally bounded integer value) randomseed(seed) - Seed the pseudo random number generator sin(degrees) - Returns the sine of the degree value. sqrt(value) - Return the square root of value. tan(degrees) - Returns the tangent of the degree value. Meeting Stone Functions CancelMeetingStoneRequest() GetMeetingStoneStatusText() IsInMeetingStoneQueue() Merchant Functions BuyMerchantItem(index {,qty}) - Buys an item from a merchant. BuybackItem(index) - Buys back a sold item. CanMerchantRepair() - Returns true if the merchant can repair items. CloseMerchant() - Closes the merchant window. GetBuybackItemInfo() GetMerchantItemInfo(index) - Returns information about an item. GetMerchantItemLink(index) - Returns a link to an item. GetMerchantItemMaxStack(index) - Returns the maximum number of items in a stack. GetMerchantNumItems() - Returns the number of items the merchant sells. GetRepairAllCost() HideRepairCursor() InRepairMode() PickupMerchantItem(index) - Places the item on the cursor. RepairAllItems() ShowMerchantSellCursor(index) - Changes the cursor to the merchant sell cursor. ShowRepairCursor() Movement Functions Use with caution - movement started by a script must be stopped by script. Keys/Mouse will not stop movement. These functions no longer work (http //forums.worldofwarcraft.com/thread.aspx?FN=wow-interface-customization T=169829 P=1) (fail silently) in patch 1.6 if NOT triggered from a hardware event (just like spell casts). CameraOrSelectOrMoveStart - ?. CameraOrSelectOrMoveStop - ?. FollowByName("name") FollowUnit("unit") Jump() - The player jumps. MoveBackwardStart - The player begins moving backward at the specified time. MoveBackwardStop - The player stops moving backward at the specified time. MoveForwardStart - The player begins moving forward at the specified time. MoveForwardStop - The player stops moving forward at the specified time. StrafeLeftStart - The player begins strafing left at the specified time. StrafeLeftStop - The player stops strafing left at the specified time. StrafeRightStart - The player begins strafing right at the specified time. StrafeRightStop - The player stops strafing right at the specified time. ToggleAutoRun - Turns auto-run on or off ToggleMouseMove() ToggleRun - Toggle between running and walking. TurnLeftStart - The player starts turning left at the specified time. TurnLeftStop - The player stops turning left at the specified time. TurnOrActionStart - ?. TurnOrActionStop - ?. TurnRightStart - The player starts turning right at the specified time. TurnRightStop - The player stops turning right at the specified time. Pet Functions BuyStableSlot() CastPetAction(index) - Cast the corresponding pet skill. CheckPetUntrainerDist() - Check wether the player is close enough to the pet untrainer. ClickStablePet(index) - ?. ClosePetStables() - ?. ConfirmPetUnlearn() - Confirm the request for unlearning pet abilities DropItemOnUnit("unit") - Drops an item from the cursor onto a unit. GetNextStableSlotCost() GetNumStablePets() - ?. GetNumStableSlots() GetPetActionCooldown(index) - Returns cooldown information for the pet action at the specificed pet action bar slot. GetPetActionInfo(index) - Returns information on the pet action at the specified pet action bar slot. GetPetActionsUsable() - Returns a value indicating if the player s pet s actions can be used at this time. GetPetExperience() - Returns the pet s current xp, and total xp required for next level. GetPetFoodTypes() - Returns a list of the food types the player s pet can eat. GetPetHappiness() - Returns the pet s happiness, damage percentage, and loyalty gain rate. GetPetIcon() - Returns the path to the texture to use as the icon for the player s pet. GetPetLoyalty() - Returns the name of the pet s current loyalty level. GetPetTimeRemaining() - ?. GetPetTrainingPoints() - Returns the pet s current total and used training points. GetSelectedStablePet() - ?. GetStablePetFoodTypes(index) - Returns a list of the food types a specific stabled pet can eat. GetStablePetInfo(index) - Returns information about a specific stabled pet. HasPetSpells() - Returns true if the player has pet spells. HasPetUI() - Returns true if the player has a pet User Interface. PetAbandon() - Permanently abandons your pet. PetAggressiveMode() - Set your pet in aggressive mode. PetAttack() - Instruct your pet to attack your target. IsPetAttackActive() - Returns true if the pet is currently attacking. PetStopAttack() - Stop the attack of the pet. PetCanBeAbandoned() - Returns true if the pet is abandonable. PetCanBeRenamed() - Returns true if the pet can be renamed. PetDefensiveMode() - Set your pet in defensive mode. PetDismiss() - Dismiss your pet. PetFollow() - Instruct your pet to follow you. PetHasActionBar() - ?. PetPassiveMode() - Set your pet into passive mode. PetRename("name") - Renames the pet. PetWait() - Instruct your pet to remain still. PickupPetAction(index) - ?. PickupStablePet(index) - ?. SetPetStablePaperdoll("modelFrame") - ?. StablePet(index) - ?. REMOVED TargetUnitsPet("unit") - Targets the specified unit s pet, if one exists. (Removed in 1.6 -- Flickering 14 12, 17 Jul 2005 (EDT)) TogglePetAutocast(index) - Toggles whether the specified pet ability should autocast or not. ToggleSpellAutocast(index, bookIndex) - Toggles whether the specified pet ability should autocast or not. (in the spellbook). GetSpellAutocast(index, bookIndex) - Check wether the specified pet ability autocasts or not. UnstablePet(index) - ? Petition Functions CanSignPetition() - ?. ClosePetition() - ?. GetNumPetitionNames() - ?. GetPetitionInfo() - ?. GetPetitionNameInfo(index) - ?. OfferPetition() - ?. RenamePetition("name") - ? - (NEW IN 1300) SignPetition() - ?. Quest Functions AbandonQuest - Abandon the specified quest. AcceptQuest - Accept the specified quest. AddQuestWatch(x) - Add a quest to the watch list (NEW IN 1300). CloseQuest - ?. CollapseQuestHeader - Collapses a quest header. CompleteQuest - Complete the specified quest. ConfirmAcceptQuest - Accept the quest. Yes. Really accept it. DeclineQuest - Declines the currently offered quest. ExpandQuestHeader - Expands a quest header. GetAbandonQuestName - Gets the name of a quest while it is being abandoned. GetGossipActiveQuests - Retrieves a list of the active (?) quests on the NPC you are talking to. GetGossipAvailableQuests - Retrieves a list of the available (!) quests on the NPC you are talking to. GetGreetingText() GetNumActiveQuests - ?. -- Only returns 0, probably broken. Gxam 19 33, 9 Jan 2006 (EST) GetNumAvailableQuests - ?. -- Only rreturns 0, probably broken. Gxam 19 33, 9 Jan 2006 (EST) GetNumQuestChoices - Returns the number of rewards for a completed quest. GetNumQuestItems - Returns the number of items nessecary to complete a particular quest. GetNumQuestLeaderBoards({questIndex}) - ? (UPDATED IN 1300). GetNumQuestLogChoices - Returns the number of options someone has when getting a quest item. GetNumQuestLogEntries - Returns the number of entries in the quest log. GetNumQuestLogRewards - Returns the count of the rewards for a particular quest. GetNumQuestRewards - ?. GetNumQuestWatches() - Returns the number of quest watches active (NEW IN 1300). GetObjectiveText() GetProgressText() GetQuestBackgroundMaterial - Returns the material string associated with the particular quest. GetQuestGreenRange - ?. GetQuestIndexForTimer - ?. GetQuestIndexForWatch(watchIndx) - Return the quest index for the specified watch (NEW IN 1300) GetQuestItemInfo - Returns basic information about the quest items. GetQuestItemLink - ?. GetQuestLogChoiceInfo - Returns a bunch of data about a quest reward choice from the quest log. GetQuestLogItemLink - ?. GetQuestLogLeaderBoard(ldrIndex{,questIndex}) - ? (UPDATED IN 1300). GetQuestLogPushable - Returns true if the currently loaded quest in the quest window can be shared. GetQuestLogQuestText - Returns the description and objectives required for the specified quest. GetQuestLogRequiredMoney - ?. GetQuestLogRewardInfo - Returns a pile of reward item info. GetQuestLogRewardMoney - Returns a number representing the amount of copper returned by a particular quest. GetQuestLogRewardSpell - ?. GetQuestLogSelection - Returns a number associated with the QuestLogSelection index. GetQuestLogTimeLeft - ?. GetQuestLogTitle - Returns the string which is associated with the specific QuestLog Title in the game. GetQuestMoneyToGet - ?. GetQuestReward - Gets the quest reward specified. GetQuestText - ?. GetQuestTimers - Returns all of the quest timers currently in progress. GetRewardMoney - ?. GetRewardSpell - ?. GetRewardText - ?. GetTitleText - Retrieves the title of the quest while talking to the NPC about it. IsCurrentQuestFailed - ?. IsQuestCompletable - Returns true if a quest is possible to complete. IsQuestWatched(questIndex) - Determine if the specified quest is watched (NEW IN 1300). IsUnitOnQuest(questIndex, "unit") - Determine if the a specific unit is on a given quest (NEW IN 1300). QuestChooseRewardError - Throws an error when the quest choose reward method doesn t work. QuestLogPushQuest - Initiates the sharing of the currently viewed quest in the quest log. RemoveQuestWatch(index) - Remove a quest watch (NEW IN 1300) {Is the index a quest or watch index?). SelectActiveQuest - Selects an active quest. -- Doesn t seem to work Gxam 19 33, 9 Jan 2006 (EST) SelectAvailableQuest - Selects an available quest. -- Doesn t seem to work Gxam 19 33, 9 Jan 2006 (EST) SelectGossipActiveQuest - Selects an active quest. SelectGossipAvailableQuest - Selects an available quest. SelectQuestLogEntry - ?. SetAbandonQuest - Called before AbandonQuest. UI ToggleQuestLog - Opens/closes the quest log. Raid Functions ConvertToRaid() - Converts party to raid. DemoteAssistant("name") - Demotes player from assistant status. Requires raid leadership. GetNumRaidMembers() - Returns the number of raid members. GetRaidRosterInfo(index) - Returns information about the members of your raid . GetRaidRosterSelection - ?. IsRaidLeader() - Returns a value based on whether the player is a raid leader IsRaidOfficer() - Returns a value based on whether the player is a raid officer (assistant (?)). PromoteToAssistant("name") - Promotes player to assistant status. Requires raid leadership. RequestRaidInfo() - Returns information about which instances you are saved to SetRaidRosterSelection(index) - ?. SetRaidSubgroup(index, subgroup) - ?. SwapRaidSubgroup(index1, index2 - Swaps raid members into different groups UninviteFromRaid(index) - Boots someone from a raid UnitInRaid("unit") - Returns 1 if unit is in your raid group. Settings Functions GetBaseMip() - Get the world appearance Texture Detail. GetCVar("varname") - Get the current (active) setting for a variable in config.wtf GetCVarDefault("varname") GetCurrentMultisampleFormat() - Get the current in-use multi-sample (antialias) format. GetCurrentResolution() - Get the index of the current screen resolution. GetDoodadAnim() - ??? GetFarclip() - Get the world appearance Terrain Distance. GetGamma() GetMultisampleFormats() - Get the available multi-sample (antialias) formats.. GetRefreshRates(x) GetScreenResolutions() GetTerrainMip() - Get the world appearance Terrain Texture. GetTexLodBias() GetVideoCaps() GetWaterDetail() GetWorldDetail() - Get the world appearance Environment Detail. HideNameplates() - Turn off display of nameplates. RegisterCVar - ?. ResetPerformanceValues() ResetTutorials() SetBaseMip(value) - Set the world appearance Texture Detail (0,1). SetCVar("cvar",value{,"scriptCVar"}) - Set the value of a variable in config.wtf SetDoodadAnim() - ?. SetEuropeanNumbers(flag) - Sets the decimal separator to a comma instead of a dot SetFarclip(value) - Set the world appearance Terrain Distance (177-777). SetGamma(value) SetLayoutMode() SetMultisampleFormat(index) - Set the multi-sample (antialias) format to use. SetScreenResolution(x) SetTerrainMip(value) - Set the world appearance Terrain Texture (0,1). SetTexLodBias() SetWaterDetail() SetWorldDetail(value) - Set the world appearance Environment Detail (0,1,2). ShowCloak(flag) - Set whether player s cloak is displayed. ShowHelm(flag) - Set whether player s helm is displayed. ShowNameplates() - Turn on display of nameplates. ShowingCloak() - Return 1 if player s cloak is displayed, nil otherwise. ShowingHelm() - Return 1 if player s helm is displayed, nil otherwise. ToggleCollision() ToggleCollisionDisplay() ToggleCombatLogFileWrite() - Toggles combat text logging to file. TogglePerformanceDisplay() TogglePerformanceValues() TogglePlayerBounds() TogglePortals() ToggleTris() TutorialsEnabled() Skill Functions CollapseSkillHeader(index) ExpandSkillHeader(index) GetAdjustedSkillPoints() GetNumSkillLines() - get the number of lines in the skill window, including headers GetSelectedSkill() GetSkillLineInfo(index) - get the information for a selected skill Spell Functions spellID is the index of a spell in a spellbook. The indices increase from top to bottom, then left to right, then between categories (e.g. General - Discipline). spellIDs will change as players learn new spells and professions. CastShapeshiftForm(index) CastSpell(spellID, "bookType") - Cast the specified spell by ID. spellbookTab is "spell" or "pet". CastSpellByName("name") - Cast the specified spell by display name. *UPDATE* - Works! - (6/14/05 by nubious) GetCraftSpellFocus(index) - ?. GetNumShapeshiftForms() GetNumSpellTabs() - Returns the total number of tabs in the user s spellbook. GetQuestLogRewardSpell - ?. GetRewardSpell - ?. GetShapeshiftFormCooldown(index) GetShapeshiftFormInfo(index) - Retrieves information about an available ShapeshiftForm or Stance. GetSpellCooldown(spellID, "bookType") - ?. GetSpellName(spellID, "bookType") - Returns the spell name and spell rank for a spell in the player s spellbook. GetSpellTabInfo(spellbookTabNum) - Returns information about the specified spellbook tab. GetSpellTexture(spellID, "bookType") - ?. GetTrackingTexture() - Return the texture of the current tracking buff, if one is active. IsCurrentCast(id, "bookType") IsSpellPassive(spellID, "bookType") - ?. IsTrainerServiceLearnSpell(index) PickupSpell(spellID, "bookType") - Loads an action button onto the cursor to be dropped into a quickbar slot. PlayerHasSpells() - ?. SpellCanTargetUnit("unit") - Returns true if the spell awaiting target selection can be cast on the specified unit. SpellIsTargeting() - Returns true if a spell has been cast and is awaiting target selection. SpellStopCasting() - Stops the current spellcast. SpellStopTargeting() - Cancels the spell awaiting target selection. SpellTargetUnit("unit") - Casts the spell awaiting target selection on the specified unit. UI ToggleSpellBook("bookType") - Shows the spellbook. Can show your spells or your pet s. UpdateSpells() - ?. String Functions These string functions are compatability references to the LUA string library (which is available via string., see StringLibraryTutorial (http //lua-users.org/wiki/StringLibraryTutorial) for more info), format(formatstring{,value,...}) - Return a formatted string using values passed in. gsub(string,pattern,replacement{,limitCount}) - Globally substitute pattern for replacement in string. strbyte(string{,index}) - Returns the internal numeric code of the i-th character of string strchar({intval,...}) - Returns a string with length equal to number of arguments, with each character assigned the internal code for that argument. strfind(string,pattern{,init{,plain}}) - Look for match of pattern in string, optionally from specific location or using plain substring. strlen(string) - Return length of the string. strlower(string) - Return string with all upper case changed to lower case. strrep(seed,count) - Return a string which is count copies of seed. strsub(string,index{,endIndex}) - Return a substring of string starting at index strupper(string) - Return string with all lower case changed to upper case. tonumber - Return a number if string is a valid number, or return nil. tostring - Convert a number to a string. System Functions ConsoleExec("command") - Execute a console command. REMOVED GetDate - Returns date of last (major) patch to World of Warcraft as a string. - Removed in 1.3.0.. GetFramerate() - Returns the current framerate (full precision) GetGameTime - Returns the time in-game. GetLocale() GetMouseFocus() - Returns the frame that currently has the mouse focus. GetCursorPosition() - Returns the cursor s position on the screen. GetNetStats() - Get bandwidth and latency network information. GetRealmName() - returns the name of the server a user is logged in to GetScreenHeight() - Returns the height of the window in pixels. GetScreenWidth() - Returns the width of the window in pixels. GetTime() - Returns the system uptime in seconds (millisecond precision). InCinematic() IsAddonLoaded("addon
https://w.atwiki.jp/nokelila/pages/12.html
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https://w.atwiki.jp/uo_house/pages/208.html
屋根に窓付き大型 【サイズ】 17×18 【建築額】 494,000gp 【データ】 UOHE File ver 1.00=NPC house 2============================================== HQAecWLVNxGVVRhP33cvz7NOjdaApmiASTUkCDIDUozUT0T9Jzw00g12qr0aSlE36eJp59mfaNGl mYgGdnL7CSsxfoAaE7MGrbsNsh9NxYchLMpLqVpjfn7bSBy0F2Fm89+mz9e+O/c/be3hYKGvlzuG ND7s46/ZnpvC1MMdx1XozmbVc9s7KwNdomOFTQ0WOY4/j89F29zSW8uJ5XzdXjjp4RV85eAIwH1y n6Rm/BePjNkDRcPEPmKgzmgPViAOvin+3jbqKGukgnm4X0Qp0cmuxkV4+V14+Dcoc/kjjJn7jlz9 Vz7GZkOv74ZSyHmoO0cRi2rmPZ38LggyrmGSGyKEMGP473RAyVFuPJfKKn75z7Gx8JUI6IvXPeN6 YKqP0W9ySgu8zr4u08b71KxijdCB8fEnRbPhnEdf2OPknnqazki3r1VvK+iKy4QZU0I2tkBUcG7m HMOrlxW1vGn/t4cOlA49kWD460IlTMTMaq7Fzh/uDFST4xT9ko/oBM0aV84eM8l/RHvAZAdcsbbg WHPCiWTDg5gt4B2TdPjX00tcuWFXERAPYyQ69sZGLoBMl5apC4pmzlPHZ3puAFKZ8lTKSQ6AjGBr w8WthcJS+CkVcSN9We8MpousG1SJMiZjs0bKGBoA14CRJ+847gElx24H0yYF9Fp5NzSPhm3YBHUi p5TkEocLvZSK8Cpl1+jLtbIf4k8YoDwdjapEkBrnzKyi/VpvwipjiiRHgMcju5adQIwNyicHyjT0 40gyi4hCvVXRvUHIE/5TE1bC+7s0+08fl1WXE7YENqEe5omMAbrBoG4Gq/idL3QRMbmVadUvWnb2 JvsgI7oTr/rcPmPVeQeU7jtc2rPvh1+M2He4KWWCIgX10OC4LNTc+Oa+b183r5l10ya+n10114Va Z/VNtjQ+mVc4F18troDhcRLeB9OehFW10OKzfjmvpXI/6K6Se4xQYpVNtDkVtocxIlTaVO8vYaHh EqNEvYk4eVlLtiJxKmdkjgN53QT3GNNCpfF/DmwCrYoEU8VMix4qtZZmllJBw2jnE7XLIEvq57g6 PkyHiHSR7jitiJyGrfhnU4tncbWOXOtiuVrM1yI6w64qyM0BR7EHBpPIUh51+4B08apaTKDflap+ EcXnHh4LSXh3yAg7vRGfU0FS//xQjY5RFG4j57b2GB8cVj5f1qx4rVN2XyzZ8vqhvm5Wcjqe+NqG vA+KhvhXC/WHjrX1xHfc9qefeh6G/6mZx7BMtmOABPxmlfKi3PNLe0wHg+Q/GmCNMlaYGeJTp6G4 k2P0h/0vhxfJDXHnPNMUXEES7hKYZIXtHCRg5RQYbMqUQ9HIx9o5cbfN3kfOifWU7jQ8zgfe4RN/ XkgIgIs= ============================================================================ データ提供:べんけーさむらいさん(Thx!) [←UOHEデータ集-洋風へ戻る]
https://w.atwiki.jp/linux2ch/pages/204.html
PXEブート&NFS-ROOTなBerry Linuxの構築 PXEブート&NFS-ROOTなBerry Linuxの構築 特徴 用意するもの 構築手順 構築例における各パラメータ (1)Berry Linuxを一旦ハードディスクにインストール (2)Berry Linuxカーネルの再構築 カーネル再構築のためのコンフィグレーション カーネルの入れ替え (3)NFSの設定 (4)Berry Linuxルート以下の母艦側へのコピー (5)Berry Linuxファイルの一部修正 (6)tftp用ファイルの準備 (7)dhcpdの設定 Berry Linuxファイル修正用スクリプト(base64) コメント 初出2005年5月6日 最終更新2005年5月9日 中田裕一朗氏が開発されている Berry Linux をベースに、 PXEブートでNFS-ROOTなディスクレスでしかも自動コンフィグレーション機能を 持ったLinuxを構築する方法を紹介します。 knoppix-terminalserverと異なり、伝統のNFS-ROOT方式を採用している為、ディスクレス運用を実現する仕組みが簡単です。Linuxの勉強にも向いているでしょう。また、ファイルシステムは全て展開済みの為、knoopix-terminalserverよりかなりパフォーマンスに優れています。 この方法は、2ちゃんねるUNIX板のなんとなくSolaris/x86 part5の644氏が考案しました。 ここで紹介しているPXEブート&NFS-ROOTな機能を中田氏がBerry Linux本体に組み込まれることを願っています。 姉妹ページ tips/ディスクレス環境の構築 姉妹ページBerry LinuxをUSBメモリにインストール 特徴 母艦としてUnix系のOSを用意してnfsdとdhcpdを整備することで、Windowsしか入っていない、光学ドライブもついていないPCがPXEブートするだけでインストール作業なしに、いきなりフル機能なLinuxマシンに早変わりします※1。 OpenOfficeもxine(DVDプレーヤー)もMediaPlayerもxmms(mp3プレーヤー)もブラウザーも最初から入っています※2。 システムのストレージとして、光学ドライブよりも高速なNFSを用いるのでone CD Linuxよりもずっと快適な使用感が得られます。 光学ドライブもHDDも取りはずしてスピンドルレス(ディスクレス)での運用ももちろん可能です。 dhcpdの設定を例えばサブネットで共通にしておくと、いつでもどのマシンも使いたい時だけインストール作業なしにLinuxマシンになります※3。 例えば普段はWindowsを使用していて、何かトラブルが起きたときのトラブルシューティングの手段として、あるいはネットワーク経由のバックアップ、レストアの手段としても大変便利です※4。 ※1.自動コンフィグレーション機能は元々のBerry Linuxの機能に依存します。 ※2.当初の機能は元々のBerry Linuxの機能に依存しますが自分で自由にソフトウェアをインストールすることができます。 ※3.PXEブートできるマシンに限ります。 EthreBoot Project に関連したサイトである ROM-o-matic.net からPXEに対応していないマシンでもFDDや光学ドライブを使ってPXEブートができる様々便利な物がダウンロードできます。 PXEブートができないマシンでも、ブートフロッピーやブートCD-Rを用いることでブート後のディスクレス運用は可能です。 ※4.システム管理者も重宝するでしょう。 ※今のところ複数のクライアントを同時に立ち上げることには対応していません。 用意するもの Berry Linux 0.57 http //berry.sourceforge.jp/download.htmlからダウンロード 母艦マシン NFS、ISC dhcpd、TFTPDの機能を持つUNIX、Linuxマシン(Linuxを推奨) 構築用クライアントマシン HDDを持ち、PXEブートのできるPC Berry Linux 0.57用カーネルソース http //sourceforge.jp/projects/berry/files/?release_id=14401#14401からkernel-2.6.11-b1.src.rpmをダウンロード pxelinux.0 syslinuxパッケージに含まれるpxelinux.0ファイルを用意します。http //www.kernel.org/pub/linux/utils/boot/syslinux/からダウンロードできます。コンパイル済みのRPMパッケージからpxelinux.0ファイルだけ取り出せばいいでしょう。既に母艦にsyslinuxパッケージがインストールされている場合は/usr/lib/syslinux/pxelinux.0ファイルを用いることができます。 ※これ以降の説明では母艦はLinuxOSで既にsyslinuxパッケージが導入されているとして話を進めます。 構築手順 構築例における各パラメータ 説明を簡単にするために構築例として値を定めます。 母艦のIPアドレス 192.168.0.3 母艦からNFSエクスポートするパス /home2/nfsroot_berrylinux tftpdのルート /tftpd (1)Berry Linuxを一旦ハードディスクにインストール 構築用クライアントマシンで作業をおこないます。 光学ドライブからBerry Linuxを立ち上げ、[メニュー]→[BERRY]→[BERRYのインストール]を選択してBerry Linuxをハードディスクにインストールします。 注意点 [Input your whole name (name surname)]で「Berry User」を入力します。 ※実際には何を入力してもいいんですが、次と整合性を取る為です。 [Input your user name (perhaps you like buser]で「berry」を入力します。 ※必ずberryと入力して下さい。 [BERRYのインストール]完了後、Berry Linuxをハードディスクから起動します。 これ以降はBerry LinuxのCDは必要ありません。 (2)Berry Linuxカーネルの再構築 コンパイル作業は構築用クライアントマシン、母艦側マシンのどちらで作業してもかまいませんが、コンパイルするマシン上にLinuxカーネルコンパイル環境が必要です。私は母艦側でコンパイル作業をおこないました。Berry Linux内にカーネルを再構築するための開発環境が入っているのか私は確かめていません。クライアント側で作業をおこなう場合にはもしカーネル再構築するための開発環境が揃っていなければ自分で揃えて下さい。Fedora3用の開発パッケージ等が使えると思います。 カーネル再構築のためのコンフィグレーション 以下の項目を全てカーネル組み込みにして下さい。 Networking support→Networking options→IP kernel level autoconfiguration→IP DHCP support File systems→Network File Systems→NFS file systems support→Provide NFSv3 client support File systems→Root file system on NFS 以下の項目は自ら必要な項目を判断してカーネル組み込みにして下さい。 Networking support→Network device support→ 例えば私は自分が使う可能性のあるマシンのNICに合わせて以下の項目をカーネル組み込みにしました。 Networking support→Network device support→ Ethernet (10 or 100Mbit)→ 3c590/3c900 series (592/595/597) "Vortex/Boomerang" support Broadcom 4400 ethernet support (EXPERIMENTAL) EtherExpressPro/100 support (eepro100, original Becker driver) RealTek RTL-8139 C+ PCI Fast Ethernet Adapter support (EXPERIMENTAL) RealTek RTL-8139 PCI Fast Ethernet Adapter support Makefileを書き替えない場合はバージョンが2.6.11.7になります。 カーネルの入れ替え コンパイル後、カーネルを入れ替えます。 lilo.confの当該セクションからはinitrdの既述を外して下さい。 新しいカーネルは/boot/vmlinuz-2.6.11.7という名前にして下さい。(説明の都合上) ※NFS-ROOT環境では原則的にinitrdは不要です。 ※元々存在する/boot/initrd.gzは後で中身の一部を使用しますので必ずそのまま残しておいて下さい。 新しいカーネルでの動作を確認して下さい。 (3)NFSの設定 母艦側で作業します。 NFS-ROOT用ディレクトリを作成します。 # mkdir /home2/nfsroot_berrylinux /etc/exportsとかに /home2/nfsroot_berrylinux 192.168.0.0/255.255.255.0(rw,no_root_squash,async) みたいな行を追加してnfsdを(再)起動します。 (4)Berry Linuxルート以下の母艦側へのコピー 構築用クライアント側で作業します。 # mkdir /mountpoint # mount 192.168.0.3 /home2/nfsroot_berrylinux /mountpoint # cp -ax / /mountpoint # umount /mountpoint # rmdir /mountpoint これ以降は構築用クライアントマシンにハードディスクは必要ありません。 (5)Berry Linuxファイルの一部修正 NFS-ROOTで環境で動作し、しかも自動コンフィグレーションをおこなう為にはBerry Linuxのファイルを少々修正しなければなりません。 かなり簡単なのですが文面で説明するには複雑過ぎるのでスクリプトを用意しました。このページの最後尾に貼り付けてあるbase64エンコードされた部分をデコードして下さい。 tar.gz形式のファイルを解凍するとディレクトリが作成されます。 中にはいくつかのディレクトリとテキストファイルが入っています。 申し訳ありませんが基本的にこのスクリプトはLinux用です。他のOSを母艦として使用したい人はスクリプトの中身を少し修正して下さい。 ※テキストファイルの中身をよく確認してdd if=/dev/zero of=/dev/hdaのようなコードがないか確認して下さい(笑)。 ※このスクリプトの中で前に触れたBerry Linuxの/boot/initrd.gzを使用します。 オリジナルのファイル名はnfsroot-berrylinux-filechg.tar.gzです。ここではその名前でファイルを復元したとします。 このファイルを母艦上で解凍します。 # gzip -dc nfsroot-berrylinux-filechg.tar.gz| tar xvf - nfsroot-berrylinux-filechgという名のディレクトリが作成されます。 # cd nfsroot-berrylinux-filechg # ls -F # diff/ filechg.conf filechg.sh* modified/ new/ original/ work/ filechg.confを自分の環境に合わせて編集し、シェルスクリプトfilechg.shを実行すれば、Berry Linuxの一部のファイルが自動的に修正されます。 (6)tftp用ファイルの準備 PXEブートするためのtftp用ファイルの準備をおこないます。 母艦側で作業します。 /tftpboot直下にpxelinux.0ファイルとカーネルを配置します。 # cd /tftpboot # cp /usr/lib/syslinux/pxelinux.0 . # cp /home2/nfsroot_berrylinux/boot/vmlinuz-2.6.11.7 . /tftpboot/boot.msgというファイルを作成します。 例えばこんな内容にします。(好きな内容にして下さい。) Press return (or wait 5 seconds) to boot your Berry Linux system from the network. You may override the default linux kernel parameters by typ ing "linux params ", followed by return if you like. pxelinuxの仕様に合わせて/tftpboot/pxelinux.cfgディレクトリを作成します。 # mkdir pxelinux.cfg /tftpboot/pxelinux.cfg/defaultというファイルを作成します。 こんな内容にします。 default linux prompt 1 display boot.msg timeout 50 label linux kernel vmlinuz-2.6.11.7 append vga=791 devfs=mount noswap=yes root=/dev/nfs ip=dhcp rw ※Solaris 9以前のSolaris/x86がインストールされているクライアントを使用する方はnoswap=yesを必ず既述して下さい。 (7)dhcpdの設定 PXEブートするためのISC dhcpdの設定をおこないます。 母艦側で作業します。 dhcpd.confのサブネットセクションの設定の内側か、ホスト毎の設定セクションの内側なんかに、このような2行を追加してdhcpdを(再)起動します。 filename "pxelinux.0"; option root-path "192.168.0.3 /home2/nfsroot_berrylinux"; ※本ページで紹介しているLinuxには自動コンフィグレーション機能がありますので複数のマシンで共通の設定を使用することが本来の姿だと思います。 構築方法の説明は以上です。クライアントマシンをPXEブートして下さい。KDEデスクトップが現れるのを期待しましょう。(構築用クライアントマシン以外のマシンでもOKな筈) Berry Linuxファイル修正用スクリプト(base64) ブラウザによってはコピーした際に各行頭に半角スペースが付くことがあります。その場合は取り除いて使用して下さい。 復元方法の例を示します。 ブラウザからコピーした文字列をmime.txtというファイル名で保存します。 $ uudecode -o nfsroot-berrylinux-filechg.tar.gz mime.txt ※uudecodeコマンドは一般的にsharutilsパッケージに含まれています。 begin-base64 644 nfsroot-berrylinux-filechg.tar.gz H4sIAAwxe0ICA+1aeVPbyBLnX+tTdGS/7LJCly/AiXnhMAkVrgI2R73aepGl kT0PW9KTZAgh/u7bM5Jl2RZHJQF2N9OV6Jjp7umZ7vmpe4znRqHvx2qXhOHV gHqjz6pLB8Tu9/SlH0WGUTdWGw28c5q/82fTqNaa9RpesN1sGA1zCRpLj0Cj KLZCgCW2Crfx3dX/NyXvZv9f+uG5/jT+bxq1mvD/E/s/vWtR/3v9bxq3+b+G 0THn/1XDrC6BIfz/4FR+pnepp0d9STroHG+evWl/cmjoWUMCcuXaGMufpO2j w902viT94ywubN9zZYm68B9QXcbNGMcy/PEC4j7xpJI2bZTIICJSCeX8rBE8 PwbXH3mOJmPXZxqDKbk00fgMVIdxHu6enhwdneXVJkrQSmLHfngFU6abNErl lKMtJdo/UQfU0Sd41gZjXvFZn0YQ2SEN4giGGB7QJRCOPOheAQsC8L3BVab+ Bdc/MdnNm6x3kVunHo1DR+t9WZjBjZw3TeOLbcW3DrABHLPTFvI5Di07Jg5U N0B3yIXujQYDfHlufs1bXCizYG2x5psWPByCGrqJOUPsjwOfejF8/QopU54h 0ZrrHJ6jd28R5o2g+jDw/eCGOd8sbQegWgv9xZaMkqHuN49CBj5cMDNTncS2 Htqao3PUVVkr+CHtUc8azBlaIMkeY6t7i0Q+RrKxmBje+tYglotkJ8KTrrxx Q9+hLiXO4lAZN9Ob8aWyvG0qEoyivpPxbExDMsdixXYfFZvwEjRNR043Z4fG 3gFyht1HklkxIzlvlh/kjElid3ENXfxOdDWHuNaILWBuIXBTvnwJnaNd3H+3 S0m89/TdybiVAy3QAfAzDJCy4ROikiGhRq7cI5ezemDjzoEW3DMJmjk5edGj cz7ky1wUUHeL8nW+S1SyZ3E+Xf6tzsnJR2nggRqBlr7NsRaq4xJu3tHJY0gY WEoSAzN+gR3fI5rExQxp6Wele+R/7Dv/3flfs16/Of9vNubzv5q5KvK/x6AE j9rmelUzm2uaodWkSa6k9/0hqepphPx3GiE/7275qfZ/9u14gvq/ieyi/n9a //MU6onO/1ab4vzvL+H/ueT7Ib7/DdOsz/q/ajRXG+L7/xikqmpRxVeqol9U o66aa2Carep6y8TkYEKgGOuGISmKUlQtpLLsH1RrrUatZTQXZF+9AnXVXFkF Ba/r8OqVBKWQxKPQwxT/37IEYwkkVVLSymKxxsk1SUpSM/CW4XzDB9PUP+yu NbcxjaU9CcpYIG4xY2GfhTswk6k1oF+o1wMWDFhfMa73BCsvLHn1IPRt6JOQ rEDkQ3IggEUD9cC2IgKXBKJzGgTIGvcJsDIDHBrZUnIuxsX1CxJG1PfgD1aq pMcXMXDNHtYh6SDVXBnKFmjNqK7UGqCsGXV2Z4vkUlwXXBk2i10rVrcHlHix +i7R34KdN9vHsBX6loPGsbOZEPaOwXKckEQRTkylLth9Yp8zOwMrtIYge77T twM5Pe9R0wMfqFxv7f/eGZ+yybG14aq7E9W6R2J2MoFVa0zsmE3OiiAk/x+R iJ2/4DtfCtsfDi3PQWghGtZuRycHm/tY5alkUGAJzVmxd9yWK7/2SDztp0F+ iZZRS2mn825vu9Mmcd/IW/76pNM5HB9mJl5Qm2DzwebrzuHZ5riSiE340jkQ Z4UtFo2Q82Nnf//o/bhyvXc8nrDN2F/K6v4DrPt5pEVXkc2DbLI2anqMqFPX dntqYuSMxUeHWyzVviKRpLKn45Ojs6M2RmFMbUndO97c2TlpV/aOJfWwc3aw efq2XW00tMl/VIDDoy0RLrgc6eXXm2ed95sfs3Te1Ex90sam8i/ttzE29eQb DGYziYdB9vr8OQwvZpuKBdEG6o4CSGbFD3vVEpqcTPaUedK6PAd1twW/oIa+ 1voah1pLvw5CdlxWMce/pDsFFTIPzzu6XGKhnKhjW68yVY4jzfbJzArmIsfH SxIUqvd9cTEb/Gw7JFtrNiZKcWhhjEINQZO94r7i+xNSxbAxew4LzzMhWc7J RQNCAjAz67PN+OuWZZ/3QnbiijYszwzuIJBI+PWWlPK3ooNSvhMelPKj4INS vgMg0I77IASy5Tdc3voHxwgc7BtBQinPGp2DCaW8gBNKOQcUSrkYKZQygwo0 6emxAo2YggVzNKIFtv1AuMAdcAteKOViwMB2RAy8Ph5ksMHymMHe7wEamdgU NVjTBDayKdwDN/ikPeaANLXgCdIpsUK7zw22MUP2h9DNFAAdWj3C+97udPTX h0cHHf0Dooc4Tfmn1n/ZTygPcv6Ldd9C/desi/rv0es/5mZWvWHZZ2DxB2a1 VTVa5nph5cd+lppGx1zRV11tVRuFRV+9vmLWQWG3pKKZ/GwMpRcvJCCRhYkv L6zkiikjOksqAPzGC7Nl/sz4eNvyJOOvyL9HCEktqBhwzTl5QpQqVrkAV6yU ZzQr5Zxq/sJYk9blLFco1M46E/X4xIWSAWJ/hLipB/4lCX3XTfD0LUXotvA/ +2RhpkUijVWHMoLz5ukbpWtF/bEMbWAPWCLil5R4VndA4BwFpafa/1lp/xTn vzVx/vfU+M82+A8Z4xvOf5v1qvD/X8D/M0duD/X7b2114ftfM8Tvv4/jf8z9 S6USL6ZKJX6d/BkKNpfY36FMWFgRgnUq9l8kt2I2rPewErmK3EUWrsJ1DOQa erHuDvwguCpZo9gvjSISrng+e14hn4m9Qn27b4URidtkZKv/C6YKbCf0h1Fy MxJN6XOxptAvViaSf0GCBAkSJEiQIEGCBAkSJEiQIEGCBAkSJEiQIEGCBAkS JEjQP4L+BL0UgNEAUAAA ==== コメント 動作報告・問題点などありましたらコメントをお願いします。 コメントをぶら下げるには編集ボタンを押してください。 コメント
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TX(番組ch) 2010/12/28 TX(アニ特) 2010/12/28 TX(番組ch) 2010/12/28 称号:○、妖々と ※13はいざ、妖々と 点呼場所 おとめ妖怪ざくろ 最終回 点呼 http //hayabusa.2ch.net/test/read.cgi/livetx/1293469192/104 点呼参加者ID 合計147ID 1 ID 1Ik/x4Oy 2 ID MWdpnR/G 3 ID UuPEfj2W 4 ID MOvaLGol 5 ID DkM7vt3Q 6 ID NLDqlEt+ 7 ID z/+0MiDz 8 ID har4n7RU 9 ID IVX6isL9 10 ID klqzt7IU 11 ID X7ntJf6w 12 ID Apbhtx2n 13 ID HPy2+C+2 14 ID +y5vqXDb 15 ID mJ0fFFrH 16 ID qziVPuyl 17 ID Ej+XeElM 18 ID YgYMVZaV 19 ID 97aV+oKe 20 ID 2uC33Pv1 21 ID lbEmKGLk 22 ID Ay+oWbPB 23 ID wIXtaR0D 24 ID KOl9/noU 25 ID TkVIrpLY 26 ID rlC7AZK8 27 ID NS+dnEJG 28 ID MLF8Bym4 29 ID iEhBnXjg 30 ID IvE+Ay33 31 ID HBtwi0Ow 32 ID QX0eLPE2 33 ID uKC4Pgv4 34 ID t6So/3IV 35 ID vPgHC6c4 36 ID BrsQgMZS 37 ID WI8KhTLv 38 ID mHvhlMm7 39 ID fhXNRxcy 40 ID 5Bp0w6Rn 41 ID +Iv+QS4l 42 ID zbqVNGG2 43 ID iqkejtps 44 ID j8kegmxE 45 ID xA6OETKM 46 ID 9FojZeR1 47 ID agsLyIEO 48 ID kFqHUV1c 49 ID 2uq6REoU 50 ID /7oum4Zm 51 ID l1LbhBjm 52 ID TPLCKqK6 53 ID Mo1oSwj/ 54 ID WQb9xQKJ 55 ID nO9xPo5m 56 ID 5+cf+sFr 57 ID B5180wh7 58 ID gzmAsXcP 59 ID ScTRGSWZ 60 ID TU5LQXt+ 61 ID 9o9rYKxK 62 ID /ha4GxIx 63 ID dBLWXdUX 64 ID lO/JfUiL 65 ID WvpZcpOM 66 ID wrAngdl7 67 ID M/+t7RUD 68 ID AxLzO5zW 69 ID noyyVazV 70 ID v1ktEHlK 71 ID 8TlxyZX5 72 ID gNdj2sd+ 73 ID euVk0qNJ 74 ID oWo2SSYj 75 ID z93aJjyi 76 ID ChS7Sca4 77 ID uW299t0P 78 ID 6uGZFRTE 79 ID AiR0+gNm 80 ID 1MLW0HJX 81 ID kuCjZcOp 82 ID qQc2KHQH 83 ID lXv9+HgN 84 ID RMlfI/RM 85 ID TG1r/XD7 86 ID 6cplTdRi 87 ID rkcxykvx 88 ID FhaSnOB3 89 ID gjBq7dE4 90 ID zmTpSNrM 91 ID Q/csz0d5 92 ID /n6QfCg8 93 ID 8JYGTIDb 94 ID SYQ/PGRm 95 ID iu49G1sE 96 ID Lt1TTgPW 97 ID tsa7NYR5 98 ID as2RF/s3 99 ID uCTtbYYS 100 ID hc4Tf2n/ 101 ID qTFHKFq3 102 ID 1fnBqqTL 103 ID kSHMbPAv 104 ID fy7QvIKM 105 ID wXm30yvN 106 ID wy7OqKHl 107 ID BEAXZPhB 108 ID 8li2+fLq 109 ID 6seU64XD 110 ID Adio8NbY 111 ID webXxxhR 112 ID ODt8ofT/ 113 ID mPdiy1rj 114 ID +fy21Pzu 115 ID 1Umvn3cH 116 ID KfKQ2XYr 117 ID cVtFeIVo 118 ID D4ZUcHHJ 119 ID XVuDkaRQ 120 ID 0MJ+VAe+ 121 ID 54F//Q2Y 122 ID OEps4S5k 123 ID oGb8tRi6 124 ID JbxBIaXh 125 ID /RobkBNh 126 ID qtj8GGha 127 ID ESN7QCrI 128 ID PrfJx4cT 129 ID 5BbivU2T 130 ID MNihMqwj 131 ID /hsluQPk 132 ID EkdVdpma 133 ID qUHZHMGl 134 ID /CQ1KLXE 135 ID nd+fMPw5 136 ID ezy0YyTg 137 ID HgEMb9DU 138 ID SVCqthT2 139 ID Y01eMOdU 140 ID P/WplKUI 141 ID ltIZOZSe 142 ID f60bdV5C 143 ID Bs5hiFpd 144 ID 3tnh9U5b 145 ID TdqpKgFy 146 ID g33hnNqT 147 ID SCWdGA8U TX(アニ特) 2010/12/28 称号:これは○ですかー 点呼場所 おとめ妖怪ざくろ ★10 http //hayabusa.2ch.net/test/read.cgi/liveanime/1293447334/543 点呼参加者ID 合計45ID 1 ID j5hRKN4h 2 ID mN1A1gZr 3 ID 2g6zrXdD 4 ID sBUPXz1t 5 ID iTgJRjSF 6 ID DaR9+PVX 7 ID oPrQatvA 8 ID LOHpk4ay 9 ID orIPCKcN 10 ID cM2R5CtP 11 ID sW5mBn7A 12 ID 3uiIIdyU 13 ID xrUifnaX 14 ID AU26JG9D 15 ID dTyKOFtV 16 ID KFmJrHWT 17 ID gXz7JsRR 18 ID htT8jzu5 19 ID tKRsmm3f 20 ID YS0NG4dD 21 ID nCgUZAeT 22 ID YZT4O+gS 23 ID Pz7tEyWo 24 ID gKzlDKOb 25 ID RgILsrdS 26 ID px/h8cbf 27 ID fjMaIcC5 28 ID +66ZFlxG 29 ID s3A3YE9C 30 ID JG/mWUCX 31 ID cQ3MAQ7Y 32 ID nAl3IFsc 33 ID yVk/onDa 34 ID Oie9CgGP 35 ID KB5448bo 36 ID y1uzqJ8e 37 ID s+T/uNzX 38 ID iv5p+BKj 39 ID sckHVV65 40 ID 7lZgoMkk 41 ID uXp8x5lK 42 ID LTYfBiBY 43 ID IQyrZFsc 44 ID W0wxTzKW 45 ID ebElRXgi
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ひらがな 1文字 ◆3zNBOPkseQ #あ ◆J/ZoJAt3T2 #い ◆AWq6iS3jc2 #う ◆4BiHjqYkHk #え ◆4lxU4hFjNM #お ◆Hbcmdmj4dM #か ◆Zk9xOlocOQ #き ◆cBZVsftJ3Y #く ◆hambw145ws #け ◆HFewWlwr5A #こ ◆06oqtjJRGM #さ ◆tbxcZ4oBJw #し ◆ZktR1NFvMA #す ◆98jGQGfhZY #せ ◆dBX8lkRU/E #そ ◆V92eIRyEPU #た ◆JpmwjuvioY #ち ◆0BPcYAIsZc #つ ◆DEySqk5LSI #て ◆i/sjZri27c #と ◆Tak1HcGUW6 #な ◆XkZ8JKVxJM #に ◆/D0HAk633. #ぬ ◆e7/5KrFsNE #ね ◆//uiqyrBQk #の ◆cplnFO9T0I #は ◆qxoKUGtwvU #ひ ◆G2zCsHRXZQ #ふ ◆BCS1fsNmlM #へ ◆vXX0cdKx3A #ほ ◆vqwsSGDLQ2 #ま ◆Kmm5LNjTyA #み ◆ciHfI4syAE #む ◆UF4jVkGAZQ #め ◆8jBqY.xodw #も ◆XFNcxrpuHc #や ◆GAFJ3fp9vE #ゆ ◆.apCEG61xY #よ ◆gx/Ycoz9og #ら ◆815Izzn82o #り ◆.MP3JDaRKc #る ◆eobAf7Dym6 #れ ◆ekVIr8Ourc #ろ ◆cf5o1uLKtM #わ ◆A./E9PLYRM #ゐ ◆khpHLN59mY #ゑ ◆/n0y0.pQvo #を ◆6RtkJ3whC6 #ん ◆ljBsDFbixg #が ◆nWawD5t8cU #ぎ ◆7yjgQg0iXM #ぐ ◆.kO79RK4mM #げ ◆Jgjx9xN8UA #ご ◆1xYuC00ORw #ざ ◆08NfFemAVo #じ ◆0puVYletLs #ず ◆wkpO6xvpyQ #ぜ ◆PVNQTL7W5I #ぞ ◆V7mw6IECps #だ ◆fPltAdgqLM #ぢ ◆dZw36ZFF8M #づ ◆ZxJKmajnp6 #で ◆IIx3I9qYt. #ど ◆xTnUI7MjxE #ば ◆SlAmduDVkI #び ◆I7Eaiqfmfo #ぶ ◆UTNgcrOAEc #べ ◆uca9MSvh3g #ぼ ◆dfum/qub4g #ぱ ◆DHHqd2qbEI #ぴ ◆baQw7h/xU. #ぷ ◆BOCGJnE9VE #ぺ ◆YwuD4TmTPM #ぽ ◆GSXUcoScS6 #ぁ ◆MXFH8SAjcI #ぃ ◆xNxt9zJh8o #ぅ ◆jJ2x9LqkH6 #ぇ ◆qt2Zbt3NjY #ぉ ◆Yx1H.SDyn6 #っ ◆9Zstt4lKtE #ゃ ◆FZI7hc78wE #ゅ ◆4yNPBfGGJo #ょ ◆PIkwis2Bxg #ゎ 2文字 ◆D23RewjCiw #うじ ◆cmFPIaM02Y #さら ◆jMU6lAIwAY #みか ◆NTo8OI54ww #りん 3文字 ◆f3bMeM2SOI #あいす ◆a8GCLf4ugc #あいつ ◆9jiogmRv7g #ひなこ ◆sHOnJzjI/U #ひげ ◆EkbJKGiljg #みかん ◆FPZlUAfWEw #りんご 4文字 ◆CaU8WqM1/Q #ひげそり ◆ZsS6t7CmqM #めろめろ カタカナ 1文字 ◆PH5Q4SZNCg #サ ◆FOKdExI15s #メ 2文字 ◆t6JwcLek7k #タコ ◆w3j7KwOTPU #メロ 3文字 ◆O4/zV1DaK6 #アイス ◆VkqVwNf0Bc #サラダ ◆7lKS0CGkY2 #スイス ◆.f6Mauwpec #メロン ◆dZRCft90gY #ドイツ 4文字 ◆6l9kT02E.A #アメリカ ◆Xq45M6K0rw #オランダ ◆dFCjePjqvg #ジュネー ◆38QD8TeA0k #フランス ◆KoQ72Y5UU. #メロメロ ◆eVEwTHXXFA #モーニン ◆tKTmH9/XA6 #ヨーロッ ◆42bmoRMMm. #ヴァチカ ◆4zmOwx/otk #バチカン 6文字 ◆HF2Kpv7Gqdgl #ゲシュタルト
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JDorama.com http //www.jdorama.com/ ドメイン管理者の国はシンガポール Q:誰がウェブサイトを所有しているか? A:シンガポールの日本のドラマ愛好家。 Kegareta Shita [汚れた舌] 部分転載:http //www.jdorama.com/drama.936.htm "Naoko s Filthy Tongue has fans licking lips" Yu Yamada gets leg over actor Shun Oguri to get leg up in career http //www.jdorama.com/viewtopic.php?p=766917#766917 The Nakamura-Takeuchi split she gets the kid, alimony and a new career, he gets hosed 部分転載:http //www.jdorama.com/viewtopic.php?p=748428#748428 Sexy thespian Tomoko Yamaguchi uses booby trap to snare audience for TV show http //www.jdorama.com/viewtopic.php?p=727787#727787 Offbeat panty bar offers uninhibited lust with the improper stranger http //www.jdorama.com/viewtopic.php?p=695445#695445 How low can they go? Pseudo pedo-porn peddlers loll in lascivious limbo http //www.jdorama.com/viewtopic.php?p=682741#682741 Sulky Erika Sawajiri not quite big enough to pull off prima donna pouting http //www.jdorama.com/viewtopic.php?p=681841#681841 Catfights common as females fiercely flay one other in the workplace http //www.jdorama.com/viewtopic.php?p=674719#674719 Latest Akihabara geek fetish? One-eyed virginal maid mummies http //www.jdorama.com/viewtopic.php?p=668311#668311 Kumi Koda Masahiro Nakai getting intimate while SMAP and Avex just flirt http //www.jdorama.com/viewtopic.php?p=668297#668297 Queen of the cover girls asked to turn over a new leaf http //www.jdorama.com/viewtopic.php?p=665191#665191 Stressed teachers indulging their wild sides with coworkers, parents -- and students http //www.jdorama.com/viewtopic.php?p=656423#656423 Egos, abortion or mutts -- what caused the Ayu-Nagase split? http //www.jdorama.com/viewtopic.php?p=654386#654386 Train Cafe takes hands-on approach in fight against molesting http //www.jdorama.com/viewtopic.php?p=653907#653907 Money burning a hole in your pocket? 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Pseudo pedo-porn peddlers loll in lascivious limbo Latest Akihabara geek fetish? One-eyed virginal maid mummies Offbeat 'panty bar' offers uninhibited lust with the improper stranger One, Two, Poo in Your Shoe; Three, Four, Wee on the Floor Pesky perverts pry on otaku's dolled-up maids Sex workers on the ball with World Cup fever Stressed teachers indulging their wild sides with coworkers, parents -- and Top baseball commentator the latest to strike out in NTVs string of sex scandals WaiWaiの記事を転載した英語サイト:J 毎日新聞謝罪記事の問題点
https://w.atwiki.jp/gekitotsu/pages/50.html
デザイン・ネタ型 ゴーインナメリー号 000V3Sp00CfUp00wRup00s1Sp00pRbp00Vjup00ViWp00VhQp00V0Up00UItp01dKpp 01mm1p01uWBr014T8r01dL7apW0yHr01mTur01w2Rr014B7r01dcHr01m4Gr014QBp 00UHWr00Ma9r00D1Lr00uqbr00LAKr00Csnr00t3Br00LzRr00Crur00tj7r00CJGr00tRHr 00lycT01dIzU01mAy8jvTgjLpVwmda05AQ73o0aJe7pqH82T01rtR8pRHjVjoDF1v3ng LkN9mFXM4T01jr9apVULa801iAET00M9r5k9WI0dm6Tyyp0159Nn00zuvBlB4BQ801 osLq01o0iq01f9o4pN9VAr00lxvr00UJ1r00UrIr00V22r00V1f 説明:海賊共が強引に上船してくるゾ!! 長所:海賊らしく花火でおおはしゃぎさっ!ヒャッハー 短所:帆船のため紙装甲でございます。 魔玉が飛び跳ねる!? 000dYJp004B6p00dt5p00ml5p00vtsp00vHLp00mznp00dr0p004iCp00vrVp00vsup 00vt1p004BEp00dtDp00mC1p00vu2r00w1SX004jUwpQi0P6pQihe6pQixC6pQixC6p QixC6pQixC 説明:相手の特攻要塞には少し強い。 長所:ステージ9に勝てます(ぇ 短所:なぜ飛び跳ねるwwww一回試してみてください。 時は戦国、弓矢の戦い 000e3V7oLGJP7oLDMv7oLCHV7oLLzU7oLJXy7oLER57oLBTK7oLFVE7oLCrx7oLCrx7o LTnk7oLWB37oLXFC7oM0hY7oM5847oMauV7oMbPT7ouDaq7ouELM7ouGo97ouKGr7ouN nn7ouOYJ7ouRph7ouTyq7ouXAk7ouYET7ov1hg7ouU6d7o3zNi7o3D217o3E6A7oLQq0 7oLSz97oLUYG7oM16a7oM5847oM7O07oMbPT7oMg9c7oMiP87oMm3Q7ozfgX7oziei7o zmgc7ozmMY7ozo8W7ozr6h7oztfq7oznBa 説明:弩玉に¥1500全てを使用した超無駄遣いネタ要塞。 長所:とにかく弾幕だからビームとかスナイパーライフル以外は迎撃可能。 短所:防御不可能(ちなみに弩玉50体) 対突撃専用型 000e3Vq00wlfq00wkFq00w3Hq00w38q00mTKq00dLnq004D0y04ydVF04z3r FpUGORFpQCvjFpQwkEP04toMy0dv30vpQXtovphIvQ 説明:突撃型に特化した要塞。 長所:とにかく突撃には強い。 短所:とにかく突撃以外には弱い。 爆撃隊 00dYpkeA1kCke9AVskg6yAakhKSrWkil898kj8zNfkjV307kl9WcokmSGBLknXKYg 説明 名前のとおり。 長所 空から満遍なく攻撃できる 短所 装甲なし。上空を守られると弱い。 ファ○ナルス○○ジ(改)000NLup00whep00wgDp00vYGp00F85p00O05p00X8qp016J1p016JAp0171yp00FpBp00OhAp00XpYp01fSxp01728p0172Hp017AAp01p1Tp01yagp01yaQp01ybop01p4ap017kNp01gcbp01ysUp01xUxp01gb4p01pjrp017Sbp017SHp00Y1Hp00OSkp00FJWp00wRXp00wkCp00wk6p00Fc5p00Okqp00WV0p00whMp00w1Yp00wiXp00nW3p00eNFp005Fip006dDp006uBp006eKp00fmAp00ofFp00fnIp0073tp00nXap00wzTp00ESnp00O1Kp00WSKp017jC7nQha57nQ8i67nQ7sN7nQgBb7nPOHI7nPFPI7nPwXJ7nPfwi7nP6nV7nP5Rh7nPecr7nPxzt7nPGHQ7nPPjr 説明 あのせこい要塞とすこし違う。 長所 空中戦で有利(多分) 短所 弩玉になっている。 一言 まぁ戦ってみぃ。 軍隊1 000e3VlgfoLrlgflxjlgfswWlgfw24lgfyYolgfCd7joLyFDlgfHQn400rvbp006eMp00jp6p00wzJp00GgAr00GO7r00cXk 説明 tankと愉快な仲間(2匹だけ) 長所 一点に集中攻撃可能、一応魔玉(正面のみ)に対応。 短所 神装甲。一番上にあるコアに攻撃が届かない。 裂玉攻撃 000e3Vc00000c0c1EHc0bVs9cjDj5Hs00000s00000s00000g00000c00000c0bXXfc00000c00000c00000q0000jq000bnq00000j0bSCpc00000r00000c00000-説明 名前のとおり 長所 攻撃がいっぱいです 短所 爆撃に弱い ファミコンウ○ーズ 000jGYp00dekp00DRfp00DAbp00Dzxp00lOUp00uGVp00DyUp004CK2pyFUd9mK2jKggfpPplg6xke9mFJA5leWfuQmp8lT0e00tnkj6DFTQjg2vX1 説明 軍隊をまとめてみた 説明2 鉄玉は歩兵,戦玉は軽戦車,導玉は対空ミサイル,砲玉はロケット砲,機玉は対空戦車,壁玉は輸送車(?)コアは本部(?)、壁は地形能力(?) 長所 一応中央にあるコアに強い、機玉が倒されない 短所 爆撃機やロケット弾に弱い、バランス型・突撃型に勝てる気がしない ビッグ○ア 000QYws018CTs019t4r018nvr01aN3r01ddAr01fTvq00YKEq00PSFq010RLq00Qt0q00H4ft00uFqt00u9Gq00wO1q00xUJq00pxQq00oML2051VT200Hk620532b2pVgqWr01iArq01cVHq00GKiq01de9s01mlts01mmvt00sgop00BoO 説明 グラディ○スのあいつ 長所 一応エンジン搭載 短所 コアを守るシールドが爆発物で一斉に吹っ飛ぶ、予算不足で何故か外郭も壊れるしビーム砲も搭載できず通常弾 ¥5 00000Qr00000r00000r00000r00000r00000r00001r00000r00000r00000r00000r002Frr00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00000r00006r00000r002Fvr00000r00000r00000r00000r00000r0001Dr00000r00000r00000r00000r00000r00000r00002r00000r00000r00000r00000r002FFr00000r00000r00000r00005r0005dr00000r00000r00000r00000r00000r00000r00000r00000701kut7moc4U7000007000007000007000007mfCVV700000700000700000700000701qGt701mzl701osr7000007000007oCVEl70005B7000Tt70eHUr700000700000701qkQ7000QW700000700000701r9F70000070egHN70000070000070000070000070000070000070000070000070000070000070drtc 説明 ¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5¥5 長所 ナシナシ 短所 全部 だって¥5だもん 神要塞 000Ozpr004iDr00dHqr01zPEr01qqRr01hivr017SKr01ADhr01AT8r01ACar01AB6r01AQUr01AzUr01zL9r01AP8r01AhMr01r Gdr01i11r01rXcr01rHnr01swar01sgnr01rJ6r01shsr01rtMr01s26r01rLhr00Yi8r01iTir01jqvr01a2lr01ilor00mzsr00vb3r018k Pr00XEJr00Owkr00FUNr01ii4r01jDBr01jULr01pzFr01l1sr01j93r017NJr01bjlr019Her01dcPr00Ytsr0101Hr010iFr0144Ar0 15WUr01fmFr01cWBr014Cxr01b5kr019d4r013yVr01a1Jr0132Br011GYr00Sncr00Rzmr00SC3r00XaNr00Mqer00RfRr00V xTr00YLhr00InVr00DO4r00LRzr00QqRr00Qqar00ReEr00SREr00HQRr00FaE r00L5ir00W6Sr013i4r00BpLr00JtHr00Jadr0 1xE7r01dfDr01re9r01nFSr01b3Nr018UMr00vfSr00DhMr00AxVr007x0r00p iHr00BVUr00pR3r00xFyr00ez5r00vJar00BH8 r01oNTr01eS1r00IpYr00Trfr00Qdar00MHtr00p4Gr00rKQr00bkDr004QQr00wNAr00hdkr00kXrr0184Wr01lM9r01awcr00oJ tr00sL0r00A21r00CrVr00Pl3r00ImEr00D0Cr00tjDr00rb5r00i2pr00Cc0r00Kwqr00uppr00nHar00Enwr00Ol6r00Ftqr00moB r00xG2r00Gyar00HCar00xpLr00fpkr0075er00ljmr00bTyr00vvzr00nqXr00ve8r00tSvr00W7Ir00eAdr00owrr00gccr00eyhr0 0oeyr00odFr00Yegr01aOir01unvr00xR3r00mBjr00zeUr014QSr00bzrr00hLtr00Jqqr00Gt2r00krsr009aDr0070rr00cTBr00 uWCr00cXer007Bqr00dehr005X8r005pCr009tbr00745r00rehr006f9r00zKpr01eh8r00gtOr01aOtr010T6r0057er00A5xr00f DXr00cprr00JKBr00ntgr00vx3r00QHpr01nqfr01pPur01wOIr01vtar01vIIr01kXIr01gpfr01dYor01aNur01foNr00h1Pr01blOr 01Alhr01tUrr00x4Hr00FbIr00PUKr01uJar00pBjr00ARFr013g7r00FVQr00yFEr01iQTr00Nxsr00ik3r00aLDr00hvmr00DA Pr0130ar00BoXr01jDQr00j68r015p2r010OOr00Y0zr00huFr00Bpyr01jDYr00Enmr01lPTr00SSar00JtNr01flOr01xDsr01wk ar00mE6r00Qsar00V25r00Tpyr01gqSr00hLor00KM7r00STzr00m6hr00rYzr 00tSsr00sxNr013jvr01fW9r00Im6r00O2Or00R LWr01AjXr00KPEr00h1jr00avYr005p3r006ePr006vWr00IDtr01cE4r0115w r00KLer00UYer014Cer01tUcr00lwwr005WMr00 4A7r0057vr00wxOr00TUwr01ofEr01ohyr00vMrr00javr00E4Gr011DGr01du 4r00O1Ur00WBrr01i1Qr01jVrr00FrPr00qnur00 xkQr0159Ar00CHwr00TYdr005bHr005aVr004TQr005cer00q6Or00cocr00BG Vr005Jk 説明 自分の操作キャラには使わないでください。 長所 完璧ネタ これの長所はないwwwww 短所 ほぼ全体 自分でデザイン作る要塞 000e3Vr00E4Mr00DMLr00rrnr00eNRr00fR7r00rGqr00DvIr00ONer011mar01cU5r01o t1r01zKzojuM04ojuYmaojvanhojvlENojvxKvojvILDojvUkzojw79Ur00fRHr00seNr0 0PlFr011TDr01dszr01otGr01yX2r00Pmir01176r01dcNr01oKIr01A3cr01A3Rr01ouW r01cphr011o8r00P6Ar00DO4r00rYNr00fT9r00grBr00sgSr00Dynr00P7fr012d1r01d ecr01oM1r01ABmr01AC1r01owhr01cH4r011FVr00OQzr00CKTr00rtor00gbVr01Amjr0 1o0dr01bTvr010Sqr00OAVr00D31r00BYar00Nx4r011azr01cYQr01o0Vr01ziw 説明 遊び方は爆撃系の武器でどんどん紙を崩してってください。 長所 無し 短所 弱いところ 五芒星 パスワード000P8xr00NvloddLrGo09V5so0vkVYojqWvdocdItur00z10r016MW 説明 結界で遊びました。遊び方は、ながめるだけ。 長所 かっこいい 短所 何もできないwwww 弓の雨1 パスワード000P6R1kwedm1m2Fyw1mouEt1keHdj1nkETH1m2uhd1n3mwr1mkatE1lOzjq1m KNko1mXRFL1lwy951mOM3q1nUfxg1mxhR41lK3DE1kSCzG1mkFYq1mxNPS1mY7 Mw1mbkXV1lFFfb1mOBiG1mfpyR1mK6TY7kF3f27jRAjz7knthE7kSgJL7k1lQ8 7krRa17l6pWf7kRQtO7kJf5U7kiNCg7lf0Jo7lFCux7jR9vh7leXAq7kFljs7k jdpc7krMl47jVRRr7kiXSW7kB3yf7lb1A07ljtj17kn6HB7k0PJx7kElzx 説明 弓の雨。 長所 攻撃力。 短所 魔玉に弱い。 弓の雨2 パスワード000P6R1mkj511lfd6o1kWtVB1ny1sh1lAV0L1mk3ub1mkoIf1lfeIH1n3oGN1l 63aN1lwACG1lJKk91lWXOR1n7v9O1l1R8q1l6n3U1l26nh1lFL9P1lFPbJ1lsI Ff1lonWH1l2qwM1lWLvw1mftAL1kradX1kRuvz1lJgNC1lFDz31lFDz31kwl0g 1lGgMG1lAW6E1mfvtw1lsvIC1kF5ID1mClE81kJUxf1lelKr1mXobd1lFpAA1k WE9e1m2GTn1k1r1E1lsluG1m72Cg1lXghr1lSTdD1lsi0y1lO9021lfidS 説明 弓の雨。 長所 攻撃力。弾幕を張れる。近くの時に力を出せる。あと以外に機玉を防げるw 短所 魔玉。あと上にコアがあるもの。 弓の雨3(定着) パスワード000P6R7lJRir7kAthX7lsoIs7moL357kextb7leXjx7krwsS7ls8QQ7kEBTD7l JIHO7kWl5v7lsrpC7k5L9E7laTy47lwxFm7kWnhv7kng7n7ljsLe7w6dC7krJq v7kwc8h7kwi2V7lx4Eb7ljO0j7k60rg7kau1M7kJN1e7jJa0z7kSG4N7kju4A7 kFytJ7kfbeN7kJ1HY7lamgY7lahHi7kzWDh7kEfES7kVTMN7jMj9S7lelu37ls 4T17kAzJ97nkYM87kw13p7lwTER7lOrjw7kj2o47kEG0r7lsbSf7kEyd2 説明 弓の雨。 長所 攻撃力。遠い時に力を出せる。弾幕を張れる。 短所 いつもどおり魔玉。あと近くによると。突撃には以外と普通だ。 縦一列 パスワード000VyH201AUg201sj82pVVB62pWekt2pRFr9201iR7201AAv201rrx201i2f2pROg5205PCr7oIkqf7oVpjP7p54EM7pmY6x7p5dvF7oVfRO7p0WC37oQYHN7oVfjl7p5mkB7oVnSHq01Azaq01r9Vq01jr8q01i2Mq01ACIq01rtPq01ikRq01AB3q01rs5q01s3h 説明 とりあえず上からずらっと弓 銃配置。それだけ 長所 何もありません 短所 一瞬で全部死ぬ カラフル 000kcur00ICtr00SjFr0103Lr00Gver010mrr01iR0r01fkP1mfVwP21f7Uf9oyD6fbn3iu77oDBz7colqbSdpMONq3pmFN2kkJ5Gmr00HRRr01i5v4p5496r01050npIp0Djp4s3N60qz66epQISW5plHoEr016tXfpE6Vya0106m800Yctr00Yd11nH3qG3pVW6x 説明 いろんな玉でカラフルに仕上げました。それだけ(爆 長所 いろんな色。これといった長所はないwwwww 短所 すぐやられてしまうorz 弾丸要塞 000dYpu00y8ku00y8Su00y9qu00ya0u00oKgu00f56 説明 どうみても出オチwww 長所 特急要塞より硬い 短所 特急要塞より遅い 特急要塞 000imet00m6xt00WnGt00veVt00W6kt004Tnt0059Pt00mCmt00Xt5t00Wpot00EVgt00dezt00Fc6t00Emnt00EDJt00EVP 説明 どうみても出オチwww 長所 弾丸要塞より速い 短所 弾丸要塞よりやわらか タイトル画面のあいつ 000e3Vq004Trq00e2Oq00nbcq00wjzq00wk8q00wkGq00wlf9plBff400wj22oyhUm9oPCaa801ziT401iDv1mY6HW1mP68mi00HTbq01iSDq019Kgq01s213oMAxidoQGJA 説明 そのまんまです(爆) 長所 とりあえず攻撃できる事。 短所 当然ながらかなり弱いorz 散玉の憂鬱 001kfidlFQv0dmoUKBdn80iQdnUtycdoz9kVdm2XBudmL2AFdnHk5AdodbDCdp0FcPdlsO37dmbSxJdnh04mdohGz9dpA 13JdlsUcKdmPCSNdnQkoudpe3CqdmkQbYdnulUfdoMER0dpA8AFdnUONydlKFx8dlFPqqdljMmhdo8zOQdohnvydmYfP0 説明 ALL散玉 発射の隙が無くなるように前後に微調節しました。こんだけいても相殺力が弱いという現実。 長所 ある程度の弾幕を相殺させることが出来る 攻撃範囲が広い 短所 魔玉レーザーや局地的な弾幕に打ち負ける リーチがとっても短い 密集しまくっているので一気にやられる 名前弱点が少ないレーザー パスワード000P6R600jrn600pCq600vx5600BI8600HCM600Nxr600Ts6 説明 レーザーの発射間隔&発射時間を強化しました 長所 威力が高い 短所 コアが下じゃないと当たらない レッド 000e1Hr00dKjr00mSHr00w25r00Fasr00Ozer00XY0r018nLr01hMxr01qUVr01A4j8juUmD86uTgX8jv10T86uYUe8jv67n86v51H8jvaG486v9Ao8jvfMx86veGR8jvlqN86vkBw8jvrls86vpYo8jvwrV86vvCE8jvBON86vAJ88jvHcF86vGno8jvN7k86vM1E8jvSKA86vRVk8jvYFg86vXzA8jw53886w4uf8mKaSy83fDdg8mKiWm83fM5f8mKs5J83fVdC8mKAGk83g4xO8mKJhU83gdGc8mKSqi83gm1o8mL1u683gulA8mL9Oj83gCFN8mLi9v83gL10r012fqr00pkPr00wknr00uYWr00gt7r00YhTr00fFqr00o0Yr012eyr00O3Wr00O4ur00OBNr00OlDr00WVq 説明 見て楽しんでください。 長所 ない 短所 攻撃できない ウェーブ 000e3VamKjNRamKniYamKqN6amKuyBamKy3IamKBhramKELyamKIgFamKLKMamKOYvamKStCamKVHlamL0csamL3GzamL7s5amLbdAamLeHHamLicOamLmeIr00x8Pr00Ghdr00ORNr00WVBr0174Yr01fVXr01p5lr01yu78mKjMI8mKn1r8mKpXL8mKtcu8mKvSq8mKyPK8mKBgi8mKDFP8mKGmL8mKJ3H8mKM128mKPeK8mKSc58mKV9p8mKY6J8mL2ks8mL5yb8mL8LT8mLc0C8mLeWW8mLibF8mLlpoe00aPMicuBiN800bnz8d0rfu 説明 槍玉の手に注目 長所 NO 短所 攻撃がスナイパーだけ・・・ 槍玉地獄 000PRS8juAwQ8juEP98juJFe8juOLH8juTlo8juXU58jqE0I8jqIPN8jqNpu8jvhIC8jvmyH8 jvqR08jr6Gf8jrbwk8jvFDD8jvKK78jvPjN8jrvpr8jrAfw8jiQR7r004Cmr00agCr00gbhr00lhKr 00qECr00w2ur00Bpmr00GvPr00MGSr00Sl9r00XYpr014mhr016LOr01blvr01gbAr01kdur 01pjXr01uqrr01zNjr01ARS86Avoe86w2lu86vWvp86vRFk86vMPf86A7cO86A2mJ86zX4r 86zRWX86zNEF86vk5986zDI786v9Rc86zu2W86v0sq86uUlW86zeYU86DyCS86uFiU86yYFu 説明 多少ウェーブになってるかと。 長所 間を通ろうとする弾幕に対し無敵!のハズ…。残金200でターボ買えば突撃タイプに! 短所 実用性は全くございません。 フレグランス - 花槍 000Ppur01hht86AbMO8hDfLx8ejAvb8fP79t8blWX28cVSlL882iGF89GCOQ84QrUc81wMDP833ji88odayO8pV Trr8mp1VK8kwtzf8jvN93r00mnF8lj1AU8eAiA98iloka8gk2sL88eB2c8bprNF89OwpV8d4LVQ86DFDs81NuIN83 fBCE8otRDM8mSWg3800m6J8jzhYG84Ck3s86vlb883Y96D81j8xg82BqWe88aFjj8bcHAT89GbWB8eJA6A8 iqh6a8gGxdx8cVrtw8oh8r18ljuSR8mKBMI8pVszc8jzL1f 説明 花火ならぬ花槍。綺麗です…とはいえない。 長所 見とれてください 短所 三つのタイミングがバラバラだってことだ。 フレグランス - 銃剣 000Di4b6va8hbhLrlkbgkkrtbeAAyQb81FLzb9xcpRbbgViubd0Fb7b5cQIjb1NMHvb3t7PGbouaCub lnIAsbmOPujb053OSbjDYHPr01bSO3oqiWh3ncphK39KWIq3jA82C3i4Bok3kFddg3ef6TR33kQq 23ewISD34yK5y3oMkFu35VseX3p4WEg3dAscS32ozJh3buGB336EvGo360QYp 説明 跳弾と剣による花型攻撃。 長所 跳弾が暴れまくる。無敵ゾーンなんてねーぞ。 短所 剣が…orz Snipers ゴルゴ21 説明:狙撃まくりますb 長所:スーパーゴルゴパワーで狙撃 短所:簡単に無力化 防御手段無し 000P6Re0J7fjepVGMWe00XHye1nG7ae00FHge0519we0dP9Qe0mJ1Ce05a0ve0is4Pe0iw6LepveYdepLSBKepM6M2epMkdHepMxnYepMKOEepMYgkepNcqBp00i4Yp01pRIe05P9pe00i4r 魔玉なしでこれにかてるやついるの? 000e3VjpHDxtjpQq8e3pziNG300wke3pHS2br00ye030dPtGr00uIpr00jG83 phnMQr00axu304BGVr008on3pUV2U3ccCMwr00pROh5HeJX3pDor19obXKm 9ogmGF9nBIg49nOVKM9nTkXs3juEMH9nBJ4d9nKwJW9obXdB ↑のやつに勝てる ・・・かも 000HCd9p0ahf9oLQoC9nPu4F9pdtGh9pd5Lg9pdtrb9oHwM19o8b6D9oHlKS9oYQdn9mta3o9nKPyS9n7WCm9mOqhx9nkxVw9nCvS09nyzDV9my6Qe9nBJl2 特徴 砲弾の嵐 長所 相殺 短所 一番下に 魔玉 機玉で即死ww ステージ6まではこれで確実に勝てる 000ncjt00Fdct00FJpt00EUEt00wQjt00FIht00mTNt00dv0t004Tqt005rKt00605t006xst00OQAt00ORdt00PG3t00Pq7 戦艦ヤマト 説明:砲台:狙玉 対空砲:銃玉 長所:コアの守りが一様ある。砲台が自動的に動いてくれる。近距離戦で何気なく強い 短所:すぐ終わる。まずこれはネタw。コアの守りはほぼ石の要塞壁だからかんたんにおわるw 000O4sq00Xd9q00Olbq00G0Wq010BGq00ROgq00E7hq00EUOe0a4HQepr3rLeoMp1bedhVrfeeRQOYee5oD72oDfP02olyOk2fBhA42oh7El2g2JF52nGP0R2gGoTQ4010C9q00L6sa05pCY ウニ 000P6R80ecK8805nru822lSG8ncevl800SQC8kiEda8pqMwu8jzLfp8ffyRL8mxhgn8lB2sB805oN380J1B381ABCK89t7yX8aGJON88sc4O86ve9D81F02h8a3nkJ8kS6x98k9VTH8eWCPk8hCBfA86EjAk83tuX08k1lzJ8j9rKO8jRhvl84lmCU81jjx98ntPHf8nLqMF8bq8rv8o43KL8mxytH8cuTfM8aYnBu83BXdM892J3G87rsqQ84ye6n8eAXWz8ocybY85uCOW87Jj6L8nbRKM86N0gP8eeWem81NPof ファイナル再現 100P6Rr00Yuur00Pm7r00GdJr018CRr018Dqr018DYr018Exr018F6r00YwIr00Polr00GfXr00x5mr00x5Ur00x6tr00x72r00x7Ar01hLfr01qTCr01A30r00nVYr00eNBr005Fer01A3yr01A47r01hNtr01qVQr01A5er01A4Fr01hMmr01qUJr005FMr005pWr005qvr005Hsr00ePPr00nYdr00eOIr00nX6r018FEr00x89r018Gdr018GLr00Yyor00Pq1r00x8Hr00x9gr00GhDr018Cjr00YtVr00Plyr00Gdbr00x4Nr00Ggwr00PoTr00Yxhr018BKr00Gc6r00Pktr00YsQr018Ber00x3Ir00x4f7ozlVi7ozcMU7ozmdN7ozd5q7oyTuu7oyKCv7oyBdJ7oyjvr7oyjwy7oya6F7oy9Qo7oyTPl7oyKXm7oyBic 説明:ファイナルステージを自分なりに再現した 長所:いがいと強い 短所:コスト150とか200とかのやつは無理。てか壁が紙。しかも弩玉。
https://w.atwiki.jp/uo_house/pages/213.html
イルシェナーの何処かのNPC家 改良 【サイズ】 14×17 【建築額】 491,500gp 【データ】 UOHE File ver 1.00=NPC HOUSE(final)========================================= HPAec2KVBhGHlRh/6s/zOT7M7OHabWpJN2m9QpgeYBR2kgyLmsrQoVPKeI5gtet3sQxLzks7mJGh eMe0rharWpNICt1LtrFELCmEEiIkrWIRoH06h437fmtJhI4eQ4b/23/be/v3/79+f/NfTpCkB6bc y4omP7PCLvEmMuMlcioqy7+wmPr2/JkJ5+BOJaeUgBA18/GfClL+ZBN/2gWy59kRyB2Pfu90LU+0 QGqHGZfyXyXmxHzo8BwgxFw6G53MyvYwaKrCbYF2oVRMIkNMIuC2JEbHiP030J8doc8yR4S+N6Qp NMBUEfgPN7IphU3EphyrGQQz8lZT9TUX/rGhM926KL/sJBVte/y6Ona+Q5VCk4lL2mWCrlq9rrcC GD4MWjthhHFGGafbZQk7brhyatcU7lNtH6xcRdXJuSHpKQWkt+WTw1tHB+XCeZIb2qgmExL7I7E2 WYCMYsjW4yOFrZ3b2RGbaU3fZN7XQjfdP36eHru37OmXm80WhGj5JE0B0G7x2l1utD7orPLkTBZ4 82DYr6sKrHMukfSTgl9xVDktDTYKwjUCWts5bO9UVPWicUIe7BECZLDKbA5FDa87hoe7iYL2ATDO yTDbsaE+ogGXZg5Y7yR9c+vKESd3MOTAz6npXLdrWW8B+beLPQmKQm1Xu3wUj8n1at/Nrm+ea3uw eLsuR9qPSo9JyJMoEk3wVGwMH7zOJS92Oo+DdckFDkUd7uY2UXbTgfSigmmz4nIlMg7bSfJ0MvWL yC97rbxw/SE/YH88a41CwVfJ37EN91KzQK/VNyYCfGUEakjrxtybbKlnf9ySPTpp7p8FFjMOB3OS ojpz+yI1ZUYFgAgjb0lPv2b96RzTXeBL07NEsk5p1IUefcmmiWeLzEfcZtOtlR7tJXkh/8OINEdC VZOWdtKXYnQhXyzqjz8vz6EN3l96RWhJv20Tg+8iP1agOqqNXKc98nJGJnxQ61vsriLoPJI/kR+h DA9hgfsVxU5JtclutKIdN9+771L4LInBzpiUxjtoq6Kq7RMF7aQX7nUDriEJbFxjehaOvlo7LzjE PmjyVBjoptN6G7wGnO4I8TM68CteELP0eywmOc+CDrI3sMDOFDz3B5BHALK3P2VujR+qcg7Dyfic T+kwNMyXYkVs8dnvwSSmibY+0clrYWSuZuOCc3CkpLBeAwtMyXbogcrDy3DytNdETprzbOfuMu3h RKq31ztx4eHGpu8TFmecvDjU9Vox96H2a6oe9DnqPpNqX/wp67ej61PcqMq3hxu7u7/Airk0qp== ============================================================================ データ提供:べんけーさむらいさん(Thx!) [←UOHEデータ集-洋風へ戻る]
https://w.atwiki.jp/api_programming/pages/157.html
http //developer.garmin.com/downloads/connect-iq/monkey-c/doc/Toybox/UserProfile.html 下位ページ Profile Contents Module Toybox UserProfileDefined Under Namespace Constant Summary Instance Method Summary Module Toybox UserProfile The UserProfile module will allow apps to access user information. Since 1.0.0 Requires Permission UserProfile Defined Under Namespace Classes Profile Constant Summary The GENDER enum specifies the gender of the user working out. GENDER_FEMALE = 0 Since 1.0.0 GENDER_MALE = 1 Since 1.0.0 Instance Method Summary - (UserProfile.Profile) getProfile Use getProfile() to retrieve the current User Profile. Instance Method Details (UserProfile.Profile) getProfile Use getProfile() to retrieve the current User Profile. Returns (UserProfile.Profile) — The Profile object for the user Since 1.0.0